Studio Wildcard - Redmond, WA or Remote
Open role:
Technical Artist
And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.
Responsibilities:
- Solve technical art problems across disciplines
- Approve assets and perform quality checks
- Optimize gameplay and environment assets
- Create documentation and provide pipeline improvements
- Integrate Gameplay-related assets
- LODs (Simplygon)
- Destruction meshes
- Custom gameplay metadata
- NVIDIA GameWorks
Requirements:
- Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
- Capable of mastering new pipeline and tech tools
- Ability to work within a multidisciplinary team that is scattered throughout the world
Pluses:
- Experience with Rigging, Animation, or Motion Capture
- Experience working in the Unreal Engine
- Shader Programming GLSL, HLSL, CG
- Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine
Required Application Materials:
- Resume
- Cover Letter which should include
- Why you are interested in working for Studio Wildcard
- What games you are currently playing
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options