PlayStation

Staff Gameplay Animator

PlayStation$144K — $217K *
US-AnywhereRemote in United States
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Proven ability to keyframe stylized gameplay animation through relevant work samples.
  • Extensive experience using Maya for character animation.
  • Strong verbal and written communication skills for effective teamwork.
  • Experience with animation systems specifically in Unreal Engine.
  • Solid understanding of animation principles tailored to enhance player experience.
  • Proven problem-solving skills for tackling ambiguous challenges.

Responsibilities

  • Create and implement high-quality animation content in a game engine with minimal oversight.
  • Collaborate with design teams to develop engaging player experiences.
  • Take ownership of broad character animation tasks, including movement and interactions.
  • Mentor junior animators on style and implementation techniques.
  • Work with production to estimate animation work and meet deadlines.
  • Set quality standards for animation in collaboration with Art Direction and Leadership.
  • Document established workflows and best practices for animation.

Benefits

  • Comprehensive medical, dental, and vision coverage.
  • Matching 401(k) retirement plan.
  • Generous paid time off policy.
  • Wellness program to support employee health.
  • Exclusive employee discounts on Sony products.
  • Potential eligibility for a performance-based bonus package.
Full Job Description
We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG, you will be involved in all stages of gameplay animation from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high-quality animation content and implement it in a game engine with minimal oversight
  • Collaborate with Design to create compelling player experiences
  • Assume primary ownership of broad character animation deliverables, including locomotion, abilities, interactions, and emotes
  • Mentor other animators about animation style and implementation
  • Collaborate with production to cost out animation work and deliver animation on schedule
  • Collaborate with Art Direction and Animation Leadership to set Animation Style and Quality bars
  • Document animation workflows and best practices


REQUIRED SKILLS
  • Ability to keyframe stylized gameplay animation, as shown by examples of professional or personal work
  • Extensive experience with character animation in Maya
  • Strong verbal and written communication skills and the ability to work well in a team environment
  • Experience with animation systems in Unreal Engine
  • A strong command of animation principles and the ability to apply them within a player experience focused game
  • Ability to problem-solve and drive creative solutions when given ambiguous problems


NICE TO HAVE SKILLS
  • Fighting game animation experience
  • Experience animating to a MOBA style camera
  • Live Service game animation experience


At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.

$144,000-$217,000 USD

About PlayStation

PlayStation is a video game brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony, with the first PlayStation console released in December 1994, followed by the PlayStation 2 in 2000, the PlayStation 3 in 2006, the PlayStation 4 in 2013, and the PlayStation 5 in 2020. PlayStation also has a strong online presence, with the PlayStation Network (PSN) which provides online gaming, streaming services, and access to the PlayStation Store. The PlayStation brand has become one of the most successful video game brands in history, with over 500 million consoles sold worldwide.
Learn more about PlayStation
Size
9,000 employees
Industry

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