ROBLOX Corporation

Sound Designer

ROBLOX Corporation$147K — $182K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 6+ years of experience in the game industry, with diverse platform titles (mobile experience is a plus)
  • Strong understanding of modern real-time engines and various sound design tools (e.g., Reaper, FMod)
  • Proven expertise in multiple sound design scenarios and for various device types
  • Ability to prototype complex audio concepts in Roblox Studio or other engines
  • Exceptional creative problem-solving and collaboration skills
  • Deep knowledge of industry practices and familiarity with Roblox Studio's sound systems
  • Capability to develop effective sound creation methods in game environments.

Responsibilities

  • Collaborate with engineers and product managers to shape new audio systems based on expert insights
  • Develop sound assets for both internal initiatives and AAA partnerships to enhance brand quality
  • Serve as a subject matter expert in game sound design and user-centered technologies
  • Analyze internal workflows to identify critical investment areas and recommend industry best practices
  • Work with community engagement teams to create tutorials and sample content
  • Advise external creators on sound design practices and workflow improvements

Benefits

  • Equity compensation eligibility for full-time employees
  • Comprehensive benefits package available
  • Flexible onsite work schedule, with required presence three days a week
  • Opportunity to engage with AAA partners and enhance game quality through collaboration
Full Job Description
About the role:

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.

You will:
  • Partner with engineers and product managers in the development of new audio systems, providing expert insight to guide prioritization and validate creator assumptions
  • Create sound assets for internal and external facing projects, AAA partnerships, to support exploration of new features and push forward the quality of the brand
  • Be a subject matter expert in sound design for game creation, including user-centered technologies.
  • Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
  • Partner with our community engagement and documentation teams to build tutorials and sample content
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows

You have:
  • 6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Knowledge: Strong understanding of modern real-time engines, a variety of tools (including Reaper, FMod, etc), and complex asset management systems
  • Demonstrable expertise in a wide range of sound design scenarios and device types
  • Technical Toolbelt: Builds examples or demonstrates complex concepts in Studio or other engines
  • Strong emphasis creative problem solving, communication, and collaboration skills
  • Deep awareness of both industry common practices and experience with Roblox Studio's sound design systems
  • Ability to envision extensible and efficient methods for sound creation in a game environment


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$147,450-$182,300 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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