Software Engineer, XR Experiences

Meta

• $140K — $170K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science or similar field, or equivalent experience
  • 6+ years of software engineering experience, primarily in gaming, XR, or graphics
  • Proven history of shipping production software in relevant fields
  • Strong programming skills in C++, C#, Kotlin/Java, Swift, TypeScript/JavaScript, or Python
  • Experience with performance profiling and optimization for real-time systems
  • Ability to work independently and communicate effectively about project status and risks

Responsibilities

  • Build and scale high-performance software for gaming and XR environments
  • Collaborate within a domain-aligned team to ensure project alignment and execution
  • Contribute to high-quality data production for measurable project outcomes
  • Focus on foundational XR runtime systems and performance APIs
  • Develop and enhance developer toolkits for performance and efficiency

Benefits

  • Access to cutting-edge technology and tools
  • Opportunity to work in a highly innovative and collaborative environment
  • Focus on technical excellence and professional development in AI and XR
  • Engagement in high-impact projects within the gaming and XR sectors
  • Potential for career growth and advancement within the organization
Full Job Description
Gaming & Experience is a sub-pillar within Applied AI Engineering, dedicated to engineering excellence, deep domain alignment, and preserving the expertise needed for high-quality data production, training velocity, and technical innovation. We are looking for an engineer with deep expertise in XR runtime systems and performance optimization to focus on foundational XR runtime systems, performance APIs, and developer toolkits.

Responsibilities

As an IC engineer in Gaming & Experience, you will build and scale interactive, immersive, and high-performance software across gaming, XR, wearables, graphics, frameworks, and core services. You will work within a domain-aligned team while executing on an assigned track, contributing to high-quality data production and measurable track outcomes

Minimum Qualifications
• Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
• 6+ years of experience in software engineering with a focus on gaming, XR, graphics, or related systems
• Bachelor's degree in Computer Science or equivalent practical experience
• Proven experience shipping production software in gaming, XR, wearables, graphics, frameworks, or core services
• Strong programming fundamentals in a relevant language (C++, C#, Kotlin/Java, Swift, TypeScript/JavaScript, Python)
• Experience with performance profiling and optimization on constrained or real-time targets
• Ability to work independently toward outcomes and communicate progress and risk clearly

Preferred Qualifications
• Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
• Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)
• Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
• Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
• Track record of raising engineering standards across a team or org (tooling, reviews, best practices)
• Experience with cross-platform frameworks and multi-surface delivery (mobile, web, headset, wearable)
• Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
• Experience contributing to data production pipelines or ML training workflows
• Depth in a specialized area: rendering/graphics pipelines, game engines (Unity/Unreal or in-house), XR runtimes, OS frameworks, or sensor/wearable systems
• Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)

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