Software Engineer, Metal Runtime (API & Abstractions)

Tenstorrent$100K — $500K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong coding skills in C or C++, focused on low-level hardware interactions.
  • Comfortable conceptualizing threading, processing, and memory management.
  • Deep appreciation for API design and the nuances of developer experience.
  • Experience or keen interest in creating libraries and interfaces for engineering use.
  • Forward-thinking about long-term system maintainability and usability.
  • Curious about the integration of runtimes and bare-metal software in AI contexts.
  • Naturally collaborative, with a passion for tackling complex problems.

Responsibilities

  • Design and enhance APIs to showcase Metal runtime functionalities.
  • Translate low-level hardware interactions into high-performance abstractions.
  • Work closely with runtime, kernel, and software teams for effective API design.
  • Ensure APIs achieve a balance between performance, control, and user-friendliness.
  • Support API integration with direct contributions to runtime implementation.
  • Analyze and enhance performance and usability throughout the software stack.

Benefits

  • Hybrid work environment in Santa Clara, Austin, or Toronto.
  • Opportunities for growth across various experience levels.
  • Competitive compensation package with performance-based incentives.
  • Dynamic work culture focused on collaboration and innovation.
  • Access to cutting-edge AI technology and innovation opportunities.
Full Job Description
As a Software Engineer on the Metal Runtime team at Tenstorrent, you'll work on the low-level software that powers our AI accelerators. You'll design fast, efficient runtime systems that run close to the hardware, and define the host and device APIs that expose these capabilities to the rest of the software stack. We believe APIs are a core part of systems design: they encode hardware semantics, performance tradeoffs, and concurrency models, and they live longer than any single implementation.

If you enjoy pushing performance, working close to the metal, and designing abstractions that make complex systems usable without sacrificing control, this is your kind of role.

This role is hybrid, based out of Santa Clara, CA; Austin, TX; Toronto, ON.

We welcome candidates at various experience levels for this role. During the interview process, candidates will be assessed for the appropriate level, and offers will align with that level, which may differ from the one in this posting.

Who You Are
  • Strong coder in C or C++, and enjoy working close to hardware.
  • Comfortable thinking in terms of threads, processors, and memory movement.
  • Care deeply about API design, abstraction boundaries, and developer experience in low-level systems.
  • Experienced (or interested in) designing libraries or interfaces used by other engineers.
  • Think about long-term maintainability, usability, and clarity when designing systems.
  • Curious about how runtimes and bare-metal software come together to power AI.
  • Collaborative by nature and enjoy solving tough problems with smart people.


What We Need
  • Design and evolve host and device APIs that expose Metal runtime capabilities clearly and efficiently.
  • Translate low-level hardware behavior into intuitive, high-performance abstractions.
  • Collaborate closely with runtime, kernel, and higher-level software teams to align API design with real-world usage.
  • Ensure APIs balance performance, control, safety, and ease of use.
  • Contribute to runtime implementation where needed to support API design and integration.
  • Debug, analyze, and improve usability and performance across the software stack.

Nice to have:
  • Experience designing or evolving non-trivial C++ APIs used by other engineers.
  • Familiarity with APIs for accelerator systems (e.g., CUDA, SYCL, Vulkan, or similar).


What You Will Learn
  • How to design APIs and abstractions for cutting-edge AI hardware.
  • How to balance performance, control, and usability in low-level system design.
  • How to translate hardware capabilities into clean, developer-friendly interfaces.
  • Best practices for building maintainable, high-performance systems software.
  • How software and hardware co-evolve in a fast-paced AI startup.


Compensation for all engineers at Tenstorrent ranges from $100k - $500k including base and variable compensation targets. Experience, skills, education, background and location all impact the actual offer made.

About Tenstorrent

Tenstorrent is a semiconductor company that designs and develops computer processors for artificial intelligence and machine learning applications. The company's processors are designed to be energy-efficient and scalable, and are used by a range of businesses, from small startups to large enterprises. Tenstorrent was founded in 2016 and is headquartered in Toronto, Ontario.
Learn more about Tenstorrent
Size
51 employees
Industry
Founded
2016

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