Electronic Arts Inc

Senior VFX Artist (Apex Legends)

Electronic Arts Inc$114K — $156K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of professional experience as a real-time VFX artist in games
  • Strong portfolio showcasing impactful, gritty VFX work
  • Passionate about mentoring and supporting the growth of other artists
  • Experience in people management and providing feedback
  • Proficiency with tools like Maya, Houdini, and Photoshop
  • Strong collaboration skills with cross-discipline teams
  • Experience with AAA game projects or live-service content is a plus

Responsibilities

  • Create and implement high-quality real-time VFX for gameplay elements
  • Define and maintain visual quality standards for VFX across content updates
  • Mentor and guide team members in their professional development
  • Lead discussions on career goals and performance feedback for artists
  • Address and solve complex VFX-related technical challenges
  • Collaborate with various departments to enhance gameplay and visual identity
  • Contribute to the evolution of VFX language and production planning

Benefits

  • Paid time off (3 weeks per year to start)
  • 16 company holidays per year
  • Paid sick time (80 hours per year)
  • 10 weeks paid parental bonding leave
  • Comprehensive medical/dental/vision insurance
  • Life and disability insurance coverage
  • 401(k) retirement plan for full-time employees
  • Opportunities for bonuses and other incentive programs
Full Job Description
Description & Requirements

Respawn Entertainment is seeking a Senior VFX Artist who is as passionate about growing people as they are about making great effects. In this role, you will create and implement high-quality real-time VFX that bring Legends, weapons, and seasonal moments to life - reporting to the Senior VFX Director and collaborating closely with Art, Design, Animation, and Engineering. Beyond your own craft, you will play an active role in mentoring, guiding, and supporting the career development of the VFX team, helping build the kind of environment where artists do their best work.

Responsibilities
• Create and implement high-quality real-time VFX for legend abilities, weapons, seasonal content, and gameplay moments, with a focus on effects that feel impactful, polished, and competitive.
• Help define and maintain the visual quality bar for VFX across seasonal updates, weapon releases, character abilities, and gameplay moments.
• Actively mentor and guide VFX artists on the team - investing in their growth, helping them develop their craft, and supporting their long-term career goals.
• Lead career development conversations, including goal-setting, performance feedback, and identifying opportunities for artists to stretch and grow.
• Lead VFX problem-solving for complex content, including visual polish, performance constraints, and technical issues across the content pipeline.
• Collaborate closely with Art, Design, Animation, and Engineering to develop effects that support gameplay, improve clarity, and strengthen the visual identity of Apex Legends.
• Contribute to visual direction and help evolve Apex's real-time VFX language, supporting production planning to ensure work is scoped and delivered effectively.

Qualifications
• 5+ years of professional experience as a real-time VFX artist in the games industry.
• Strong portfolio of shipped in-game real-time VFX work; portfolio examples that showcase bombastic, gritty combat and VFX-driven player intensity are a strong plus.
• A genuine passion for mentoring and guiding other artists - someone who finds as much satisfaction in a teammate's breakthrough as in their own shipped work.
• People management experience, including supporting career growth, providing regular feedback, and leading team members through development goals, is a plus.
• Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your own work within a game engine or proprietary toolset.
• Strong cross-discipline communication and collaboration skills with a proactive approach to feedback and problem-solving.
• Passion for making and playing games.
• Experience with first-person games, sci-fi art direction, or live-service seasonal content is a plus.
• Shipped AAA game credit is a plus.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

Similar Jobs

More Jobs at Electronic Arts Inc

More Consumer Technology Jobs

Find similar Senior VFX Artist (Apex Legends) jobs: