Senior Unreal Tools Engineer

Hasbro

$144K — $216K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3 years experience as an Unreal engineer building tools and plugins
  • Proficiency in C++, Python, and Typescript
  • Strong collaboration skills with developers
  • Experience with content pipelines and performance tools
  • Understanding of Unreal engine architecture and software development processes

Responsibilities

  • Develop Unreal engine plugin tools for game and app development
  • Create automation solutions for local and cloud environments
  • Integrate solutions for local, target devices, and cloud platforms
  • Collaborate with development teams to enhance user experience in tools

Benefits

  • Health & Wellness programs
  • Time Off to Recharge
  • Financial Well-being support
  • Life & Family Support services
  • Opportunities for Volunteer and Community Initiatives
  • Learning & Development resources
  • Exclusive employee perks
Full Job Description
Wizards of the Coast has built a central technology team to create high-value software and processes in direct support of our development teams. We are led by the belief that providing industry-leading tools, innovative technology, and excellent support allows our teams to focus on delivering outstanding player experiences first and foremost.

Wizards is looking for someone who is interested in building Unreal plugins, engine code, and tools to assist our game developers to speed up the development cycle and deliver the highest quality games. This person will have experience creating performant tools that cross between engine, plugins, desktop tools, and supporting online services. Their primary job is to work with our game teams directly along with central technology leaders to design, develop, and deliver tools that can scale across our development teams.

This is a role requiring frequent teamwork with internal partners including: game and application engineers, account and backend services teams, and data engineers.

We are a team of people with strong work life balance while working to deliver top quality technology! If this is exciting to you, please apply!

What You'll Do:
  • Work with Unreal engine to develop plugin tools for game and app development
  • Build automation solutions that can run locally and in cloud build/test environments
  • Integrate and deliver solutions that can run locally, on target devices, and in cloud build/test environments
  • Work with dev teams to deliver tools with quality user experience that are used in daily development

What You'll Bring:
  • 3 years experience as an Unreal engineer building tools and plugins
  • Experience with C++, Python, and Typescript
  • Ability to work closely with developers in a thoughtful and collaborative manner
  • Experience with content pipelines, performance tools, and Unreal engine architecture
  • Broad understanding of software internals, software development processes, and debugging tough-to-find issues.


The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.

Pay Range

$144,100-$216,100 USD

Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks

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