SciPlay Corporation

Senior Technical Artist

SciPlay Corporation$90K — $120K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in art/animation or technical field, or equivalent industry experience.
  • 3+ years of experience as a digital artist with significant technical responsibilities.
  • Deep knowledge of Unity's capabilities, particularly in UI, Mechanim, and shaders.
  • Proficiency in Photoshop, Unity, and industry-standard 3D tools like 3DS Max.
  • Skills in UI design and implementation with Unity.

Responsibilities

  • Mentor junior artists on Unity asset creation and technical practices.
  • Conduct research and development for new technologies to enhance features.
  • Develop and document standards and proprietary tools collaboratively with teams.
  • Package and verify assets for in-game events alongside the LiveOps team.
  • Ensure timely and tested delivery of art assets for production deadlines.

Benefits

  • Competitive salaries and annual bonuses.
  • Matching 401k program.
  • Open office environment with ergonomic seating and game room.
  • Fully stocked kitchen with snacks and company-paid lunches twice a week.
  • Paid family leave and volunteer time off.
Full Job Description
Position Summary

The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues, and when necessary, acting as a conduit between the art and engineering teams to ensure art content is correctly integrated into the game.

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim, timelines, particle systems, shaders, materials. You'll be supporting Live events and economy rollout to our players with our LiveOps team by packaging your assets together for dynamic delivery to players.

Essential Job Functions:
  • Mentor the art team in the technical aspects of Unity asset creation
  • Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
  • Assist in developing standards, processes, and proprietary tools alongside Production and Development teams
  • Document processes and procedures for game features and associated Unity implementation
  • Adhere to file structure in artistic source, directory, and version management
  • Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform
  • Communicate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
  • Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform and reliably delivered against production deadlines.
  • Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput
  • Maintain a high degree of professionalism and receptiveness to critique from team members
  • Self-manage time effectively with a reasonable degree of accountability and minimal instruction
  • Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
  • Oversee and support with items across the art pipeline -- from asset optimization, exporting, through implementation and test


Education:
  • Bachelor of Arts in art/animation or technical degree or equivalent industry experience.
  • At least 3 years previous experience as a digital artist with a considerable amount of technical responsibility.


Required Knowledge, Skills, & Abilities:

  • Deep practical knowledge of what Unity can and can't do especially regarding the UI system, Mechanim, timelines, the particle system, shaders and materials, optimizations and troubleshooting.
  • Proficient in Photoshop, Unity, 3DS Max
  • Proficient in UI Design and development in Unity
  • Proficient in Unity animation systems and knowledge of event driven programming
  • Proficient in implementing art into Unity prefabs complete with animations and atlases
  • Excellent written and verbal communication skills
  • Understanding of how to design art for various themes and target platform
  • Working knowledge of production collaboration tools (Jira, Confluence)
  • Proficient in Asset management and managing branching inside of version control systems (Git)
  • Working knowledge of MS Office
  • 3D experience


Level Requirements:
  • Portfolio (website or blog required for pre-interview)


Bonus XP:
  • Released titles that use Unity game engine
  • Working knowledge of Unity's Universal Rendering Pipeline
  • Animation - 2D character specific
  • Scripting ability to common art tooling (Photoshop, 3dx Max)
  • C# scripting knowledge in Unity
  • Scripting ability using Python


A few of our highlighted perks and benefits:
  • Competitive salaries
  • Annual bonuses, matching 401k
  • Fun environment: Open Office Concept with Ergonomic Seating and Standing Desks. Game Room featuring current generation consoles, numerous game titles, and various table games.
  • Food! Fully Stocked Kitchen with Beverages and Snacks, as well as company-paid lunches 2x/week
  • Paid Family Leave
  • Paid Volunteer Time
  • Annual 2-night company retreat


Read More About Our Values Here:

https://www.sciplay.com/life-at-sciplay

Don't meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At SciPlay we are dedicated to building a diverse, inclusive, and authentic workplace. Both professionally and personally, we believe our differences are key to unlocking our superpowers. So, if you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles we have! #beYOU

SciPlay is a wholly-owned subsidiary of Light & Wonder, Inc. At Light & Wonder, it's all about the games! Learn more at www.lnw.com.

About SciPlay Corporation

SciPlay Corporation is a developer and publisher of digital games on mobile and web platforms. The company's portfolio includes social casino games such as Jackpot Party Casino and Monopoly Slots, as well as casual games such as Bingo Showdown and 88 Fortunes. SciPlay Corporation was founded in 2018 and is headquartered in Las Vegas, NV.
Learn more about SciPlay Corporation
Size
1,200 employees
Market Cap
$1.9 billion
Industry
Net Income
$20.9 million
Revenue
$582.2 million

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