Mobility Ware

Senior Technical Artist (Animation, Unity, VFX)

Mobility Ware$120K — $150K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • B.S. in a relevant field or equivalent studio experience
  • 5+ years of professional game development experience
  • Expertise in the Unity editor
  • Proficiency with standard art tools like Photoshop, Illustrator, and Figma
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions

Responsibilities

  • Bridge the gap between art and engineering as a tech artist
  • Bring art mockups to life inside Unity, including particle systems and shaders
  • Work with timeliness, quality, and adaptability
  • Collaborate effectively in a dynamic, fast-paced environment
  • Communicate timelines and own tasks during sprints
  • Embrace using AI to achieve "more, better, faster"
  • Adhere to the company motto: "Slow Down to Speed Up"

Benefits

  • 100% paid medical, dental, and vision insurance
  • Unlimited PTO and vacation
  • Annual all-inclusive company trip for you and a guest
  • In-office perks like free lunch, snacks, and drinks
  • Casual workplace with a relaxed dress code
  • Annual Game Jam to showcase creativity
Full Job Description
This is a rare opportunity.

An impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry.

And you? You're an architect of joy. A tech artist who wears many hats.

Particle systems, prefabs, shaders. You build interfaces. Shape visual effects. Make Unity sing. You use timing, movement, and energetic animations to bring excitement to players.

You construct juicy, delightful experiences.

You're organized and creative. A master collaborator who derives joy from helping your peers in art, design, and engineering. You're excited by the idea of iterating quickly on a portfolio of 30+ games.

If that resonates, then we need your help bringing joy to others, one game at a time.

Responsibilities:
  • Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
  • Bring art mockups to life inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
  • Work with timeliness, quality, and adaptability
  • Collaborate effectively in a dynamic, fast-paced environment
  • Communicate timelines, own tasks, and contribute to successful sprints
  • Embrace using AI to achieve "more, better, faster"
  • Relate to our motto: "Slow Down to Speed Up"

Qualifications for Position:
  • B.S. in a relevant field (or equivalent studio experience)
  • 5+ years of professional game dev (mobile experience is not required)
  • Expertise in the Unity editor
  • Proficiency withstandard art tools (exPhotoshop, Illustrator, Figma, ...)
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions

Do we have your attention yet? Here are just some of the perks of working with us:
  • We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
  • Annual, all-inclusive company trip for you and a guest. Previous destinations includeHawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
  • In the office we offer things like free lunch, free snacks, and free drinks.
  • Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
  • Annual Game Jam to show off your creative chops!

In compliance with local law, we are disclosing compensation for this role. The range listed is just one component of MobilityWare' s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $120,000- $150,000.

About Mobility Ware

MobilityWare is a mobile gaming company that develops and publishes popular games such as Solitaire, Blackjack, and Spider Solitaire. The company was founded in 2003 and is headquartered in Irvine, California. MobilityWare's games have been downloaded over 500 million times and the company has won numerous awards for its innovative and engaging games. The company is committed to creating games that are accessible to everyone and has a strong focus on user experience and design. In addition to its popular games, MobilityWare also offers a range of tools and services for game developers.
Learn more about Mobility Ware
Size
100 employees
Industry
Net Income
$10
Founded
2003
5 Year Trend
+15%
Revenue
$50

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