ROBLOX Corporation

Senior Software Engineer, iOS

ROBLOX Corporation$295K — $345K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in mobile feature design and delivery at scale.
  • BS/MS in Computer Science, Engineering, or relevant experience.
  • Proficient in Swift and Objective-C with modern iOS architecture knowledge.
  • Experience in large codebases with multiple contributors.
  • Strong product sense for creating intuitive user experiences.
  • Ability to make sound decisions in ambiguous situations and prioritize shipping.

Responsibilities

  • Enhance the iOS experience for millions of daily users.
  • Architect and implement solutions in an evolving Swift/Objective-C codebase.
  • Adopt the latest iOS technologies and capabilities to innovate the platform.
  • Collaborate with product, design, and data science teams to implement ideas.
  • Mentor peers and elevate engineering standards through code reviews.
  • Set technical direction for multiple workstreams and lead large initiatives.

Benefits

  • Full-time employees are eligible for equity compensation.
  • Flexible onsite work schedule with optional remote days.
  • Access to innovative technology and industry-leading tools.
Full Job Description
The Consumer Platform team owns the mobile app foundation that makes Roblox feel fast, fluid, and reliable for millions of players and is dedicated to delivering superior performance, reliability, and user experience on all platforms Roblox runs on. This team ensures a seamless and engaging user interface that facilitates intuitive interactions, alongside maintaining high performance and reliability for efficient, glitch-free operations. Innovation is at the core of our work, as we continuously enhance features and integrate cutting-edge technologies to find novel solutions to problems. We9re hiring an exceptional iOS engineer to help us push the bar even higher.

You will:
  • Shape & improve the iOS experience that millions of players open every day.
  • Lead architecture and implementation on a large, evolving Swift/Objective-C codebase, making decisions that hold up across years of product growth.
  • Push the platform forward by adopting the latest iOS, hardware, and iOS capabilities.
  • Partner deeply with product, design, and data science to materialize ideas.
  • Raise the engineering bar through code review, technical mentorship, and the standards you set in your own work.
  • (Principal) Set technical direction across multiple workstreams, drive multi-quarter initiatives that span teams, and act as a force multiplier for the broader iOS platform.


You have:
  • 5+ years of track record of leading the design and delivery of mobile features at scale.
  • BS/MS in Computer Science, Engineering, or equivalent practical experience.
  • Deep, hands-on expertise in Swift and Objective-C, with a real point of view on modern iOS architecture (Swift Concurrency, SwiftUI/UIKit interop, modularization).
  • Experience working in very large codebases with many contributors - you know how to ship safely, instrument well, and keep build times sane.
  • Strong product sense. You can tell the difference between an interaction that9s correct and one that feels right, and you fight for the latter.
  • Excellent judgment under ambiguity, and a bias toward shipping over speculating.

Nice to have:
  • Cross-platform development with C++ and low-level hardware APIs.
  • Experience with rendering, graphics, or game-engine-adjacent systems.
  • Contributions to open source, conference talks, or technical writing in the iOS community.
  • Experience integrating on-device or server-side generative AI into consumer products.


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$295,250-$345,040 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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