2k Games

Senior Rendering Software Engineer

2k Games$114K — $169K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years in game development focusing on rendering features.
  • AAA-quality rendering experience on commercially shipped games.
  • Proficiency in Unreal Engine with minimal engine divergence.
  • Experience optimizing core rendering systems and asset pipelines.
  • Understanding of current-generation console constraints and optimizations.
  • Strong 3D math skills and knowledge of rendering algorithms.
  • Familiarity with PBR materials, shader development, and GPU optimization.

Responsibilities

  • Design, implement, and optimize real-time rendering systems in Unreal Engine.
  • Own features from R&D to production, balancing quality and performance.
  • Collaborate with multidisciplinary teams to enhance rendering features.
  • Build tools and workflows for high-quality asset delivery.
  • Optimize rendering for consoles and high-end PCs.
  • Ensure features meet performance targets across various game aspects.
  • Mentor other engineers and promote a positive team culture.

Benefits

  • Comprehensive medical and financial benefits included in compensation package.
  • Opportunities for mentorship and leadership in a collaborative environment.
  • Work on the forefront of real-time visual technology in gaming.
  • Partake in a culture focused on high-quality player experiences.
Full Job Description
What We Need

Our studio is looking for an experienced Senior Rendering Engineer who sets a high quality bar, pushes the boundaries of real-time visuals, and is excited to help build the next major sports franchise in our industry.

You will work closely with engineers, artists, technical artists, designers, and producers to deliver spectacular, performant visual experiences for a world-class sports simulation game. This is a senior individual contributor role with opportunities to provide technical ownership, mentorship, and architectural direction.

What You Will Do:
  • Design, implement, optimize, and maintain real-time rendering systems and features in Unreal Engine.
  • Own features from R&D and prototyping through production, balancing visual quality, workflow, performance, memory, and maintainability.
  • Collaborate with artists, technical artists, designers, and engineers to deliver high-quality rendering features and efficient content workflows.
  • Build and support tools, pipelines, and workflows that help art teams deliver high-quality assets into the game.
  • Optimize rendering systems for current-generation consoles and high-end PCs, including GPU, CPU, memory, and scalability considerations.
  • Champion visual quality while ensuring features meet performance targets across gameplay, cinematics, presentation, characters, crowds, stadiums, lighting, VFX, and environments.
  • Create and review technical designs for rendering systems, features, architecture, tools, and workflows.
  • Mentor other rendering engineers and contribute to a positive, healthy team culture.
  • Share informed opinions on the broader game experience and help the team make decisions that are best for the game


What Will Make You a Great Fit:
  • 5+ years of professional game development experience building and shipping high-quality rendering features.
  • Demonstrated ability to deliver AAA-quality rendering features on commercially shipped games in a senior or equivalent rendering role.
  • Strong Unreal Engine experience, with an ability to implement features while avoiding unnecessary long-term engine divergence.
  • Experience owning and optimizing core rendering systems, visual features, and asset delivery pipelines.
  • Deep understanding of current-generation console constraints, including GPU profiling, memory budgets, frame-time analysis, platform-specific optimization, and scalability.
  • Strong 3D math skills and knowledge of real-time rendering algorithms.
  • Experience with PBR materials, shader development, lighting, post-processing, GPU optimization, and CPU-side rendering performance.
  • Experience with environment rendering, character rendering, advanced lighting, VFX, particle systems, or related graphics features.
  • Strong cross-disciplinary collaboration skills and the ability to communicate technical tradeoffs clearly.
  • Passion for making games and delivering high-quality player experiences

Beneficial Qualifications
  • Experience with UE5 Nanite and Lumen, or a deep understanding of similar virtualized geometry, global illumination, and real-time lighting technologies.
  • Experience with crowd-heavy, or character-heavy games.
  • Passion for playing and/or watching sports.


The pay range for this position in British Columbia at the start of employment is expected to be between CAD $114,300 and CAD $169,140 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews, and when emailing, we only use 2K.com accounts.

About 2k Games

2K Games is an American video game publisher based in Novato, California. The company was founded in January 2005 by Take-Two Interactive, and is best known for publishing the NBA 2K series of basketball games. Other popular franchises published by 2K Games include the Borderlands series, the BioShock series, and the Mafia series. The company has also published several licensed games based on popular movies and TV shows, such as The Walking Dead and WWE.
Learn more about 2k Games
Size
500 employees
Industry

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