Senior/Lead Character Concept Artist (Stylized)

NetEase Games

$80K — $120K *
US-Anywhere
+ 2 other locationsRemote
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Fine Arts, Design, or related field or equivalent experience.
  • 5+ years of character concept art experience with a strong portfolio of stylized designs.
  • Leadership experience in design initiatives or managing a small team is preferred.
  • Strong fundamentals in anatomy, form, color theory, and composition.
  • Excellent analytical and creative problem-solving abilities.
  • Strong sense of responsibility and commitment to teamwork.
  • Proficiency in software like Photoshop and ZBrush.

Responsibilities

  • Collaborate with cross-functional teams to define the character art style and create design templates.
  • Work with 3D artists and animators to integrate designs into the game seamlessly.
  • Use game engine editors like Unreal Engine or Unity to finalize character visuals.
  • Create high-quality character concept designs as part of your core responsibilities.
  • Review and critique designs from external partners, ensuring adherence to quality standards.
  • Mentor junior artists through training materials and foster a creative environment.

Benefits

  • Opportunity for remote work from various international locations.
  • Collaboration with a dynamic team of artists and professionals.
  • Access to professional development and mentoring opportunities.
Full Job Description
Job Title: Senior/Lead Character Concept Artist (Stylized)

Department: Art Design Dept. 1
Art Style: Stylized (Similar to Valorant, Fortnite, Overwatch)
Location: Singapore, Malaysia, North America. Remote work is acceptable.
Responsibilities:
  • Collaborate with Product Managers, Art Managers, and Directors to define and establish the character art style, developing character concept design templates and style guides.
  • Work closely with 3D character artists, animators, and VFX artists to ensure the successful implementation of designs into the game.
  • Utilize the game engine editor (e.g., Unreal Engine, Unity) to adjust and finalize the in-game look and feel of characters.
  • Create high-quality character concept designs as part of the core design tasks.
  • Review, critique, and provide clear feedback on character designs submitted by outsourcing partners/vendors, guiding them to meet quality and style standards.
  • Mentor junior artists by creating training materials, sharing design experience, and fostering a collaborative and creative team environment.
Qualifications:
  • Bachelor's degree in Fine Arts, Design, or a related field, or equivalent professional experience.
  • 5+ years of experience in character concept art, with a portfolio showcasing high-quality stylized character designs.
  • Proven experience leading design initiatives or a small team is highly preferred.
  • Strong fundamental art skills, including a deep understanding of anatomy, form, color theory, and composition.
  • Excellent analytical and creative problem-solving skills, with the ability to accurately interpret project needs and deliver high-quality results efficiently.
  • A strong sense of responsibility, a high level of commitment, and a collaborative mindset to work effectively within a team to achieve shared goals.
  • Proficiency in industry-standard software (e.g., Photoshop, ZBrush).
  • A strong capacity for learning, with a proactive attitude toward researching and adopting new tools, techniques, and technologies.
  • A genuine passion for gaming and a keen eye for player experience, actively contributing ideas to improve the game.

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