Keywords Studios

Senior Gameplay Animator - Lakshya Digital

Keywords Studios$100K — $120K *
US-AnywhereRemote in Canada
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of experience as a Gameplay Animator in AAA titles.
  • Experience with third-person action or combat-focused games.
  • Strong grasp of melee combat systems, including timing and character weight.
  • Ability to create cinematic gameplay moments and scripted events.
  • Proficient in keyframe animation with a focus on performance.
  • Skilled in motion capture and bespoke keyframe animation.

Responsibilities

  • Create polished, high-quality gameplay animations for combat scenarios.
  • Produce realistic melee combat animations focusing on responsiveness.
  • Animate player attacks, enemy reactions, and traversal mechanics as needed.
  • Develop animations for Quick Time Events (QTE) and integrate them into cinematic sequences.
  • Collaborate with designers and engineers to refine gameplay feel.
  • Adhere to an established animation pipeline, ensuring detail and polish.
  • Uphold the quality standards expected of premium AAA games.

Benefits

  • Remote working environment with flexibility in hours.
  • Opportunity to work on a high-profile AAA IP.
  • Engage in a collaborative team atmosphere focused on quality.
  • Contribute to a vertical slice/demo experience showcasing a future project.
  • Short-term contract offering focused project work.
Full Job Description


Contract: 3-4 Months
Location: Remote (preferred overlap with North American working hours)
Experience: Senior / AAA Gameplay Animator

We're looking for an experienced Senior Gameplay Animator to join our team on an exciting short-term contract, helping bring a high-profile, well-loved AAA IP to life.

This is an opportunity to work on a vertical slice/demo experience that showcases the quality and vision of an upcoming project. The work is heavily focused on delivering impactful, responsive gameplay animation with a strong emphasis on cinematic combat.

What We're Looking For

We're seeking an animator who understands what makes combat feel satisfying-someone capable of delivering animations with strong readability, impactful timing, and cinematic presentation. You'll be contributing to a polished demonstration that showcases both gameplay and narrative moments, so a passion for crafting memorable player experiences is essential.

If you've worked on premium AAA action titles and thrive in collaborative environments where quality is the highest priority, we'd love to hear from you.

Please include a demo reel or portfolio.


Requirements

Responsibilities

  • Create high-quality, polished gameplay animations for a combat-focused experience.
  • Produce believable, weighty melee combat animations that feel responsive and satisfying.
  • Animate combat encounters involving player attacks, enemy reactions, finishers, and traversal where required.
  • Create animations supporting Quick Time Events (QTEs) and seamlessly blend gameplay into cinematic moments.
  • Collaborate closely with designers, technical animators, and engineers to iterate on gameplay feel and responsiveness.
  • Work within an established animation pipeline while maintaining a high level of polish and attention to detail.
  • Help define and maintain the quality bar expected of a premium AAA action title.
  • Required Skills & Experience
  • Extensive professional experience as a Gameplay Animator on AAA console or PC titles.
  • Demonstrated experience working on third-person action or combat-heavy games.
  • Strong understanding of melee combat systems, timing, anticipation, impact, and character weight.
  • Experience creating cinematic gameplay moments and scripted in-game events.
  • Excellent keyframe animation skills with a strong eye for performance and physicality.
  • Comfortable working from motion capture as well as creating bespoke keyframe animation where required.
  • Strong communication skills and the ability to work independently within a collaborative team.


Bonus Skills

Experience working on titles similar in style to:

God of War
Ghost of Yōtei
Ghost of Tsushima
The Last of Us
Uncharted

Technical experience with any of the following is highly desirable:

Autodesk Maya
Autodesk MotionBuilder
Unreal Engine (UE4/UE5)
Animation Blueprints, State Machines, and gameplay integration workflows

Studio: Keywords Studios

Location: Canada, US

Area of Work: Art Services

Service: Create

Employment Type: Contract

Working Pattern: Full Time, Remote

About Keywords Studios

Keywords Studios plc is an Irish video game industry services company based in Leopardstown. Founded in 1998 by Giorgio Guastalla and Teresa Luppino, the company initially provided localisation services for business software before transitioning to the video game industry. Andrew Day replaced Guastalla as chief executive officer in 2009 and the company completed its initial public offering on the London Stock Exchange in 2013. Since then, Keywords has acquired several other companies, including GameSim, D3T, Heavy Iron Studios, and High Voltage Software.
Learn more about Keywords Studios
Industry
Founded
1998

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