Senior Game Designer

Smoking Gun Interactive

$80K — $95K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3-5 years as a game designer
  • At least 2 shipped titles in mobile/PC games
  • Experience in UI-centric game design
  • Tuning complex gameplay systems expertise
  • Knowledge of game analytics and live products
  • Strong verbal and written communication skills
  • Ability to work independently and under pressure
  • Understanding of mobile and console market demands

Responsibilities

  • Collaborate on the project’s creative vision with Lead Designer and Design Director
  • Enhance user experiences with UI/UX Designers and Producers
  • Develop comprehensive design documentation for team reference
  • Communicate design vision effectively to the team
  • Independently create and adjust gameplay mechanics to meet quality standards
  • Analyze game data and propose design adjustments based on findings
  • Work alongside art and programming teams to achieve project milestones

Benefits

  • 10 days vacation leave
  • 5 paid personal leave days
  • 7 paid sick days
  • Life and Accidental Death Insurance
  • Dependent Life Insurance
  • Long Term Disability coverage
  • Extended Healthcare Benefits
  • Dental Care
  • RRSP matching program
  • Hybrid working options
  • Opportunities for Training & Development
Full Job Description
Job Overview:

As a Senior Game Designer with Smoking Gun Interactive (SGI), you're a talented, passionate individual with industry experience in game design for mobile products. You have hands-on experience designing systems, balancing gameplay mechanics, level design, puzzle design and visual/interactive elements of UI. A strong literacy in game design and the ability to clearly and concisely communicate ideas in both written and verbal forms is key. You can work independently with little supervision and collaborate with other disciplines to deliver a high-quality product.

Requirements

In this role, you will:
  • Collaborate with the Lead Designer and Design Director to deliver on the creative vision for the project;
  • Work closely with the UI/UX Designer, Producer and Client to create best in class experiences;
  • Build strong design documentation to be used as the source of truth for all team members;
  • Help evangelize and communicate the design vision to the team;
  • Work independently to develop, build, tune and document gameplay mechanics to final quality while adhering to the design vision of the product;
  • Track and analyze game data, and create reports with suggested design changes based on gameplay data;
  • Adjust game mechanics designs and tune to balance gameplay mechanics based on gameplay analytics;
  • Collaborate with art and programming disciplines to achieve project goals;
  • Develop all facets of the game design on small games and contribute to all facets on larger teams;
  • Maintain a high proficiency in workflows and pipelines, collaborating to improve tools and methodologies;
  • Maintain a high level of quality in all aspects of their work;
  • Take initiative in creative problem-solving and collaborating as needed to facilitate effective resolutions;
  • Helping liaise between the design team and QA.


To be successful in this role, you must have:

  • 3-5 years of experience as a game designer;
  • Experience with at least 2 shipped titles as a game designer on mobile and PC games;
  • Experience designing for UI centric games;
  • Experience tuning of complex gameplay systems;
  • Experience with game analytics and running a live product;
  • Demonstrable expertise in game mechanics design and tuning;
  • Excellent verbal and written communication skills, able to communicate ideas clearly;
  • Ability to accept and provide direction, work well under pressure, and handle multiple tasks;
  • Self-driven, take initiative and work independently without supervision;
  • Experience in understanding the market and target audience for mobile, online & console games;
  • Willingness to push the envelope and innovate within game parameters;
  • Display a positive attitude, and passionate about gaming and striving to improve the quality of games.

It would also be helpful if you had:
  • Experience with freemium game mechanics, retention and monetization strategies;
  • Multi-platform development experience (Mobile, PC, Console);
  • Experience working on AAA gaming projects;
  • Basic knowledge of web development (HTML, CSS, Javascript);
  • A bachelor's degree.

Benefits
  • 10 days vacation leave
  • 5 paid days personal leave
  • 7 paid sick days
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • RRSP matching
  • Hybrid working
  • Training & Development


Salary Range: $80,000 - $95,000 CAD

Role Information: EN
Studio: Smoking Gun
Location: Americas, Canada, Vancouver
Area of Work: Game Development
Service: Create
Employment Type: Full Time
Working Pattern: Remote

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