Senior Direct3D Software Developer

Parallels International GmbH

$90K — $120K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in C/C++ development, with basic Objective-C knowledge and familiarity with Python
  • Deep knowledge of Direct3D 9/10/11/12 and Apple Metal graphics APIs
  • 4+ years of experience developing graphics applications for Windows and MacOS
  • 4+ years of experience in 3D Graphics debugging using tools like PIX or RenderDoc
  • Ability to take over existing code base including legacy code

Responsibilities

  • Develop graphics virtualization technology focused on Direct3D API
  • Support and develop graphics drivers for the Windows platform
  • Create and maintain Direct3D API mediation and translation layers
  • Investigate issues in third-party applications to identify graphics emulation deficiencies
  • Analyze performance regarding graphics API usage in third-party applications

Benefits

  • Flexible remote work arrangements with no pressure to return to an office
  • Flexible work hours to suit personal lifestyles
  • Dynamic and energetic team environment
  • Opportunity to work on innovative technology with millions of users
Full Job Description
Senior Direct3D Software Developer

Parallels has an immediate vacancy for this role.

Push the boundaries of tech. In your sweatpants.

We're looking for an experienced 3D Graphics Direct3D Software Developer to help us change the way the world works, with Parallels: anytime, anywhere, any-device productivity. Here, you'll develop cutting edge graphics virtualization technology with our world-class Parallels development team.

Sound good so far? Awesome. Let's talk more about the Lead/Senior Direct3D Software Developer role and see if we're destined to be together.

As a Lead/Senior Direct3D Software Developer, you will:
  • Develop graphics virtualization technology with primary focus on Direct3D API
  • Develop and support graphics drivers for Windows platform
  • Develop and support Direct3D API mediation/translation layer
  • Investigate third-party applications issues to find graphics emulation deficiencies
  • Analyze performance of third-party applications with respect to graphics API usage

What YOU bring to the Team:
  • 5+ years of experience in C/C++ development with basic Objective-C knowledge and familiarity with Python is ideal
  • Deep knowledge of Direct3D 9/10/11/12 and Apple Metal graphics APIs
  • 4+ years of experience developing graphics application for Windows and MacOS platforms
  • 4+ years of experience in 3D Graphics debugging using tools like PIX, RenderDoc or the like
  • Willing and able to take over existing code base, including legacy code
  • Willing and able to routinely investigate third-party applications issues

The following are not required, but definitely nice to have:
  • Graphics virtualization or Graphics API translation experience
  • Blackbox debugging skills for 3D graphics applications
  • Some practice of using Git and/or Jira

US:
  • Parallels is an award-winning solution that helps users leverage the best technology out there, whether it's Windows, Mac, Chrome OS, iOS, Android, or the cloud.
  • We have millions of users and decades of innovation under our belts.
  • We offer a fully remote workspace - and we mean it. There is no pressure to work in an office whatsoever.
  • We have flexible work arrangements and locations to suit your style.
  • Hours are flexible, too! You've worked hard to build your life, and we don't want you to give it up for work.
  • Our team is growing fast, and there's a ton of energy and a lot of really smart, motivated, fun people ready to welcome you in.

What are you waiting for? Apply now! We can't wait to meet you.

(FYI, we're lucky to have a lot of interest and we so appreciate your application, though please note that we'll only contact you if you've been selected for an interview.)

#LI-Remote

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