Senior Cinematic Animator

Piranha Games

• $100K — $120K *
US-AnywhereRemote in Canada
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 7+ years of experience in cinematic animation
  • Proficiency in MotionBuilder, Maya, or 3ds Max
  • Solid grasp of animation principles
  • Bachelor's degree in a related field or equivalent experience
  • Self-driven with excellent attention to detail
  • Ability to take constructive criticism
  • Proven record of delivering projects on time

Responsibilities

  • Collaborate with Principal Animator to design and implement animations
  • Enhance character performances using motion capture and video
  • Apply knowledge of acting and timing in animations
  • Work with technical animators to resolve animation issues
  • Suggest workflow improvements and offer cinematic feedback
  • Foster a positive working environment to enhance storytelling
  • Refine animations based on feedback from senior team members
  • Coordinate with producers to meet project deadlines

Benefits

  • Flexible schedules and remote working options
  • People-focused events and initiatives
  • Comprehensive benefits package
  • Opportunity to work in a collaborative and creative environment
Full Job Description
OVERALL OBJECTIVE AND PURPOSE

Piranha Games is looking for an experienced Cinematic Animator with a keen eye for believable motion. They will be a valuable contribution to high fidelity sequences and help bring a compelling narrative to life.

As a Senior Cinematic Animator, you'll be involved in the process of everything from motion capture to bringing key frame animation into Unreal where you'll use the latest tools. If you're talented, organized, and self-motivated, this is a great opportunity to give a nuanced movement to stunning characters.

WHY YOU SHOULD WORK WITH PGI:

  • Flexible Schedules & Remote Working Arrangements
  • People-focused Events & Initiatives
  • Comprehensive Benefits
  • Competitive Compensation


RESPONSIBILITIES:

  • Work with Principal Animator and Cinematic Artists to design and implement animations
  • Enhance and refine character performances (body and facial) from video and motion capture
  • Bring a strong understanding of acting, posing, timing and keyframing
  • Work with both animators and technical animators to help resolve any issues that may occur in translation
  • Strive to find better approaches to workflow and provide general feedback from a cinematic perspective
  • Exhibit a positive attitude and collaborate with peers to achieve the best story telling solutions.
  • Adjust and refine animations as indicated by Principal Animator or Cinematic Director
  • Work with producers to establish accurate estimates to ensure on-time deliverables are met
  • Help maintain consistent file structure and naming convention for game assets

    REQUIREMENTS:
  • 7 + years of experience in a similar capacity
  • Proficiency with standard animation tools such as MotionBuilder, Maya or 3ds Max
  • Solid understanding of animation principles
  • A combination of education and relevant experience or Bachelor's degree in related field
  • Highly motivated, self-driven problem solver with strong attention to details
  • Strong ability to accept direction and constructive criticism objectively
  • Proven track record to complete work within deadlines while maintaining constant communication with team
  • Ability to work under pressure and thrive in fast-paced work environment while maintaining high quality results
  • Excellent written and verbal communication skills

    Additional Qualifications
  • Experience with sequencing with the Unreal engine
  • A strong passion for making and playing games!

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