Senior Animator

PUBG Madison

$90K — $120K *
US-AnywhereRemote in Madison, WI
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in game development, including at least 1 shipped game.
  • Professional fluency in English and Korean is required.
  • Portfolio must showcase high-quality character animations in-engine.
  • Strong grasp of character animation pipelines and core animation principles.
  • Experience with animation workflows in Unreal Engine or Unity-based engines.
  • Deep understanding of state machines and blending systems.
  • Ability to self-manage and meet deadlines.

Responsibilities

  • Design character movement and responsiveness to enhance gameplay experience.
  • Build gameplay animation workflows for various interactions including combat and locomotion.
  • Collaborate with Design, Programming, and TA on animation functionality within game systems.
  • Review animation work from team members and outsource artists, providing constructive feedback.
  • Improve animation production pipelines and optimize systems for performance.
  • Maintain production quality while prioritizing efficiency.

Benefits

  • Comprehensive employer-funded healthcare with no out-of-pocket costs for in-network medical care.
  • Employer-paid premiums for dental, vision, and life insurance.
  • Generous time off policy including 20 days of prorated PTO and 12 paid holidays.
  • Annual health & wellness and continuing education reimbursements.
  • Industry-leading family planning benefits through Carrot Fertility.
  • Free catered lunches and snacks for in-office staff.
  • 401K with a company match for financial security.
Full Job Description
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is required.II
The person we're looking for:
  • Understands movement not just as staging but as a gameplay element.
  • Can design the play experience through timing and responsiveness.
  • Able to communicate a character's emotions, weight, and intent through movement.
  • Defines animation direction and execution even in ambiguous situations.
  • Organizes direction and drives results through collaboration.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Is enthusiastic about mentoring more junior animators and able to give constructive feedback.
Responsibilities:
  • Design character movement, timing, and responsiveness to enhance a consistent gameplay experience.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.
  • Review animation work from team members and outsource artists and provide specific feedback.
  • Improve animation production pipelines and systems including state machines and blending systems.
  • Maintain animation production with performance and optimization in mind.
Qualifications:
  • 5+ years of experience in game development or equivalent relevant experience, with at least 1 shipped game.
  • Professional fluency in English and Korean.
  • Portfolio showcasing realistic, high-quality characters, locomotion, and interactions presented in-engine.
  • A strong understanding of character animation pipelines.
  • A deep understanding of core animation principles including timing, weight, and rhythm.
  • Professional experience with animation workflows in Unreal Engine or Unity-based engines.
  • A deep understanding of state machines, blending, and root motion systems.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Animation experience across a variety of genres (action, shooter, RPG, etc.).
  • Experience working on combat-focused or character-control-heavy games.
  • Experience utilizing and cleaning motion capture data.
  • Understanding of rigging and technical animation.
  • Experience designing state machines and animation systems.
  • Experience working on games developed across multiple countries.
  • Multi-platform (PC & Console) development experience.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

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