Seres

Robotics Engineer

Seres$80K — $120K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years in robotics, controls, reinforcement learning, or similar fields
  • Strong skills in C++ and Python
  • Experience with learning-based robot control policies
  • Proven record in deploying algorithms on real robots
  • Familiar with whole-body control and humanoid robotics
  • Hands-on experience with reinforcement or imitation learning
  • Solid knowledge of rigid-body dynamics and feedback control
  • Proficient with simulation tools like MuJoCo or Isaac Sim
  • Experience in state estimation and multimodal sensing

Responsibilities

  • Develop and deploy whole-body control policies for humanoid robots
  • Coordinate locomotion, balance, torso, arms, and end-effectors
  • Integrate learned control policies with optimization-based frameworks
  • Develop contact-aware locomotion and manipulation behaviors
  • Analyze and debug coordination and policy failures
  • Create and adapt VLA/WAM models for humanoid applications
  • Implement vision-based reinforcement learning policies
  • Build humanoid training simulations and pipelines
  • Deploy policies on humanoid hardware and optimize real-time execution

Benefits

  • Opportunity to work on next-generation humanoid robotics
  • Collaborative environment with cross-functional teams
  • Chance to impact real-world robotics applications
  • Engagement with cutting-edge reinforcement and imitation learning
  • Possibility to conduct research and experiment with advanced methodologies
Full Job Description
About the Role

We are building a next-generation humanoid robot platform with high-bandwidth torque-controlled joints and full-body actuation.

As a Robotics Algorithm Engineer focused on Humanoid Whole-Body Control, you will work across VLA / WAM, vision-based RL, whole-body control, simulation, state estimation, and real-robot deployment. You will develop learning-based systems that coordinate locomotion, manipulation, perception, and full-body motion.

We are looking for engineers with strong implementation skills, solid robotics fundamentals, and the ability to turn research ideas into reliable real-world robot behaviors.
Responsibilities
Whole-Body Learning & Control
  • Develop and deploy learning-based whole-body control policies for humanoid robots
  • Coordinate locomotion, balance, torso, arms, and end-effectors
  • Integrate learned policies with WBC, inverse dynamics, IK, and optimization-based control
  • Develop robust contact-aware behaviors for locomotion, manipulation, and interaction
  • Analyze and debug instability, contact failures, coordination issues, and policy failures
VLA / WAM & Generalist Policies
  • Develop and integrate VLA / WAM models for humanoid control
  • Adapt foundation-model-based policies to humanoid embodiment and full-body action spaces
  • Connect high-level semantic reasoning with low-level whole-body control
  • Design action spaces, observations, policy interfaces, and skill representations
  • Explore imitation learning, behavior cloning, diffusion policies, transformers, and RL
  • Use teleoperation, demonstration, and robot interaction data for training and fine-tuning
Vision-Based Reinforcement Learning
  • Develop vision-based RL policies using RGB, depth, proprioception, and onboard sensing
  • Build visuomotor policies for locomotion, navigation, mobile manipulation, and whole-body tasks
  • Develop visual-proprioceptive representation learning and sensor fusion
  • Use privileged learning, teacher-student training, distillation, domain randomization, and sim-to-real
  • Improve robustness to environment variation, object variation, appearance changes, occlusion, and sensor noise
Modeling, State Estimation & Control
  • Apply rigid-body dynamics, contact dynamics, and humanoid kinematics to whole-body control
  • Develop and integrate state estimation using IMU, encoders, force/contact sensing, and vision
  • Work with floating-base dynamics and multi-contact estimation
  • Combine learning-based policies with feedback control and model-based methods
Simulation, Data & Training
  • Build humanoid simulation and training environments using MuJoCo, Isaac Sim / Isaac Lab, or similar platforms
  • Develop scalable RL, imitation learning, and visuomotor training pipelines
  • Design tasks, curricula, rewards, domain randomization, and system identification
  • Generate and use simulation, teleoperation, demonstration, and real-robot datasets
  • Analyze sim-to-real gaps in dynamics, contact, sensing, perception, and actuators
Real Robot Deployment
  • Deploy whole-body and visuomotor policies on humanoid hardware with high-bandwidth torque control
  • Perform real-robot tuning, debugging, system identification, and optimization
  • Diagnose failures across perception, policy inference, estimation, dynamics, latency, and low-level control
  • Optimize policy inference and control pipelines for real-time execution
  • Work closely with perception, firmware, motor control, systems, and hardware teams
Qualifications
Must Have
  • 3+ years of experience in robotics, controls, reinforcement learning, imitation learning, or related fields
  • Strong C++ and Python skills
  • Experience developing learning-based robot control policies
  • Experience deploying algorithms on real robots
  • Experience with whole-body control, humanoid robotics, legged robotics, or mobile manipulation
  • Hands-on experience with reinforcement learning and/or imitation learning
  • Solid understanding of rigid-body dynamics, floating-base systems, contact dynamics, and feedback control
  • Experience with MuJoCo, Isaac Sim / Isaac Lab, or similar simulation platforms
  • Familiarity with state estimation and multimodal sensing
  • Strong simulation, algorithm, and hardware debugging skills
  • Experience working in Linux environments
Strongly Preferred
  • Experience with VLA, WAM, whole-body action models, or generalist robot policies
  • Experience with vision-based RL or visuomotor learning
  • Experience with transformer-based policies, diffusion policies, behavior cloning, or large-scale imitation learning
  • Experience combining RGB / RGB-D observations with proprioception
  • Experience with humanoid locomotion and manipulation
  • Experience with domain randomization, privileged learning, distillation, and system identification
  • Experience with teleoperation and demonstration-data pipelines
  • Experience with real-time policy deployment and GPU inference
  • Experience integrating learned policies with WBC, MPC, inverse dynamics, IK, or trajectory optimization
Nice to Have
  • Publications or strong project experience in humanoid robotics, robot learning, RL, imitation learning, VLA, or visuomotor control
  • Experience with large-scale robot datasets and multi-task policy training
  • Experience with dexterous or bimanual manipulation
  • Familiarity with foundation models for robotics and embodied AI
  • Experience with object detection, tracking, 3D perception, or scene representations
  • Experience building production-quality robotics software and deployment infrastructure

Pay Range: $80,000- $120,000 per year. The actual base salary offered will depend on factors such as the candidate's experience, skills, qualifications, and job-related considerations. This position may also be eligible for additional compensation and benefits.

About Seres

Seres Therapeutics, Inc. is a leading microbiome therapeutics platform company developing a novel class of multifunctional bacterial consortia that are designed to functionally interact with host cells and tissues to treat disease. Seres? SER-109 program achieved the first-ever positive pivotal clinical results for a targeted microbiome drug candidate and has obtained Breakthrough Therapy and Orphan Drug designations from the FDA. The SER-109 program is being advanced for the treatment of recurrent C. difficile infection and has potential to become a first-in-class FDA-approved microbiome therapeutic. Seres? SER-287 program has obtained Fast Track and Orphan Drug designations from the FDA and is being evaluated in a Phase 2b study in patients with active mild-to-moderate ulcerative colitis. Seres is evaluating SER-401 in a Phase 1b study in patients with metastatic melanoma, SER-301 for ulcerative colitis and SER-155 to prevent mortality due to gastrointestinal infections, bacteremia and graft versus host disease.
Learn more about Seres
Size
200 employees
Industry
Founded
2016

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