Research Scientist, R&D (2026)

CLO Virtual Fashion

$100K — $175K *
Technical Services
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • PhD or Master's in Computer Science, Physics, Mathematics, or related field
  • 3+ years of R&D experience in graphics, physics simulation, or machine learning
  • Advanced C++ skills with experience in version control and automated testing
  • Ability to effectively communicate research findings to cross-functional teams
  • Background in discrete geometry, numerical methods, structural mechanics, rendering, or HCI/UX

Responsibilities

  • Execute high-level research in computer graphics, HCI, or ML to solve simulation challenges
  • Develop intuitive workflows for garment construction that bridge the gap between 2D and 3D
  • Convert theoretical discoveries into optimized, production-ready code with engineering teams
  • Identify and resolve architectural bottlenecks to maintain performance of the core engine
  • Manage collaborative projects with external partners to integrate emerging tech into the roadmap

Benefits

  • Healthcare Coverage (Medical/Dental/Vision Insurance)
  • Paid parental and caregiving leave
  • Retirement Plans including company match
  • Work From Home Allowance
  • Commuters Benefit
  • Paid-Time Off
  • 10 paid holidays plus company wide office closure
  • Sick Days
  • Flexible Work Hours
Full Job Description
Position Overview

We are seeking a Full-Time Researcher to join our global R&D team. In this role, you will develop and refine methodologies in areas such as physics-based simulation, geometric modeling, and intuitive design. You will work alongside our team on research initiatives in material dynamics, expressive authoring paradigms, and high-performance visualization, helping ensure our software continues to provide best-in-class solutions for our users.

Responsibilities

  • Execute high-level research in computer graphics, HCI, or ML to solve simulation challenges.
  • Develop intuitive workflows for garment construction that bridge the gap between 2D and 3D.
  • Convert theoretical discoveries into optimized, production-ready code with our engineering teams.
  • Identify and resolve architectural bottlenecks to maintain the performance of the core engine.
  • Manage collaborative projects with external partners to integrate emerging tech into our roadmap.


Requirements

  • PhD or Master's in Computer Science, Physics, Mathematics, or a related field.
  • 3+ years of R&D experience in graphics, physics simulation, or machine learning.
  • Advanced C++ skills with experience in version control and automated testing.
  • Ability to effectively communicate research findings to cross-functional teams.
  • Background in discrete geometry, numerical methods, structural mechanics, rendering, or HCI/UX.


Plus if you have

  • Record of impactful publications at venues like SIGGRAPH, CVPR, UIST, or Eurographics.
  • High-level proficiency in GPU programming and APIs like CUDA, Metal, or WebGPU.
  • Portfolio of patents, research grants, or recognized fellowships in computer graphics.
  • Practical knowledge of computational fabrication, textile mechanics, or garment construction.
  • Self-driven, proactive approach to solving complex problems and delivering results.


Benefits

  • Healthcare Coverage (Medical/Dental/Vision Insurance)
  • Paid parental and caregiving leave
  • Retirement Plans including company match
  • Work From Home Allowance
  • Commuters Benefit
  • Paid-Time Off
  • 10 paid holidays plus company wide office closure
  • Sick Days
  • Flexible Work Hours


$100,000 - $175,000 a year

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