Research Scientist / Engineer - Dexterous Manipulation

Rhoda AI

$120K — $150K *
Technical Services
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong background in robot learning, manipulation, or physical AI
  • Hands-on experience developing and evaluating manipulation policies on real hardware
  • Understanding of contact mechanics, grasp planning, or tactile sensing
  • Solid ML skills with experience in imitation learning, RL, or diffusion-based policies
  • Ability to work across the stack from simulation to real robot deployment

Responsibilities

  • Research and develop learning-based approaches for dexterous and contact-rich manipulation tasks
  • Design training strategies and data collection protocols for fine-motor and multi-finger manipulation
  • Work on perception for manipulation including contact detection and tactile sensing
  • Build and evaluate policies that generalize to novel objects and unstructured environments
  • Develop simulation environments and benchmarks for dexterous manipulation research
  • Collaborate with hardware, perception, and learning teams to close the sim-to-real gap
  • Publish and present work at top-tier robotics and ML venues

Benefits

  • Opportunity to push the frontier on a challenging robotics problem
  • Access to hardware and data resources that are rare in research
  • Direct pathway from research findings to deployment on a humanoid platform
  • Collaborative environment with a strong interdisciplinary team
Full Job Description
We're looking for a Research Scientist or Research Engineer to advance dexterous manipulation - enabling our robots to perform contact-rich, fine-motor tasks that require precision, physical reasoning, and adaptability to novel objects and environments. What You'll Do • Research and develop learning-based approaches for dexterous and contact-rich manipulation tasks • Design training strategies and data collection protocols for fine-motor and multi-finger manipulation • Work on perception for manipulation: contact detection, tactile sensing, object pose estimation, and spatial reasoning • Build and evaluate policies that generalize to novel objects and unstructured environments • Develop simulation environments and benchmarks for dexterous manipulation research • Collaborate with robot hardware, perception, and learning teams to close the sim-to-real gap • Publish and present work at top-tier robotics and ML venues (especially valued for RS track) What We're Looking For • Strong background in robot learning, manipulation, or physical AI • Hands-on experience developing and evaluating manipulation policies on real hardware • Understanding of contact mechanics, grasp planning, or tactile sensing • Solid ML skills with experience in imitation learning, RL, or diffusion-based policies • Ability to work across the stack from simulation to real robot deployment Nice to Have (But Not Required) • PhD in Robotics, ML, or a related field • Publication record at ICRA, CoRL, RSS, NeurIPS, or related venues • Prior work on dexterous hands, multi-finger manipulation, or contact-rich tasks • Experience with tactile sensors or force/torque feedback in robot learning • Familiarity with simulation tools for manipulation (MuJoCo, Isaac Sim, Genesis) • Experience with skill libraries, language-conditioned manipulation, or task parameterization Why This Role • Push the frontier on one of the hardest open problems in robotics • Work with hardware and data resources that few research labs have access to • Direct path from research results to deployment on our humanoid platform • Tight collaboration across robot learning, hardware, and systems teams

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