Full Job Description
Responsibilities
Collaborate with diverse and interdisciplinary researchers, engineers, and designers to conceptualize, build, and test novel digital humans and avatars technologies
• Support the realization of research outcomes into code and experiences through reusable tools, extensible plug-ins, and clear readable code
• Learn constantly, dive into new areas with uncharted technologies, and navigate ambiguous problem spaces by scoping research questions, prototyping solutions, and iterating based on findings
Minimum Qualifications
• Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta
• Master's degree in Entertainment Technology, Computer Graphics, Computer Science, Engineering, Machine Learning or a related field
• Experience in developing an end-to-end ML pipeline that includes data preprocessing, model development, deployment, and optimizations
• Algorithms, data structures, or system software
• Solving analytical problems using quantitative approaches
• Experience devising data-driven models of human behavior
• Python, PyTorch, C++
Preferred Qualifications
• Experience with code (CPU/GPU) profiling and runtime optimizations
• Experience in managing and operating computers in Linux environments
• Experience working independently, handling concurrent projects where timelines may be ambiguous or changing, and prioritizing the team's roadmap and deliverables by balancing required effort with resulting impact
• Publication in leading workshops or conferences such as CVPR, ECCV, ICCV, SIGGRAPH, ICCP, RSS, ICRA, etc
• Experience in database and data management systems at scale