Publishing Producer

Atari, Inc.

• $100K — $115K *
US-AnywhereRemote in United States
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3-4 years in PC and console game production
  • Shipped at least 2 titles on different platforms within the last three years
  • Ability to produce and manage projects across multiple departments
  • Knowledge of 1st party submission platforms and forms
  • Excellent verbal and written communication skills
  • Strong organizational and reporting abilities
  • Experience managing multiple projects simultaneously
  • Critical thinking and problem-solving skills.

Responsibilities

  • Oversee multiple projects from start to finish, adhering to production schedules and tight deadlines.
  • Facilitate cross-departmental collaboration for asset acquisition and project updates.
  • Serve as the main contact for all publishing-related matters with development leads.
  • Collaborate with internal and external studios on project execution.
  • Manage project timelines, roadmaps, and budgets for concurrent projects.
  • Establish and maintain production milestones and approval processes.
  • Ensure project quality and coordinate publishing services like QA and localization.
  • Coordinate IP collaborations and approvals with external owners.

Benefits

  • Opportunity to work on a rapidly growing label of projects at Atari.
  • Engagement with a variety of small titles across PC and Console.
  • Collaboration with both internal teams and external partners.
  • Exposure to the latest trends in game production and publishing.
  • A chance to embody and promote Atari's core values.
Full Job Description
Publishing Producer

About the Role

As an Publishing Producer working on a rapidly growing label of projects at Atari, supporting the launch of a large number of small titles across PC and Console throughout the year. The job will consist of tracking key project milestones, working closely with license partners for approvals.

Key Responsibilities
  • Oversee multiple projects from start to finish and their backlogs, adhering to detailed production schedules, fast release submissions, and tight approval deadlines.
  • Facilitate cross-departmental collaboration to acquire necessary assets and communicate project updates effectively
  • Serve as a point of contact for all publishing related subjects while working closely with project leads of the development team.
  • Collaborating across internal and external studios.
  • Manage project timelines, roadmaps, and budgets for concurrent projects.
  • Establish and maintain production workbacks, milestones, and approval processes.
  • Ensure the quality of all projects and coordinate publishing services such as QA and localization.
  • Coordinate IP collaborations and approvals with external IP owners.
  • Coordinate with internal departments for assets, pricing, metadata, and key management/distribution, and manage external localization teams for store pages.

Must Haves
  • 3 - 4 years in PC and console game production
  • Shipped at least 2 titles on different platforms within the last three years
  • Demonstrate ability to produce, manage, and drive projects across multiple departments
  • Knowledge in 1st party submission platforms and forms
  • Excellent communication skills, both verbal and written
  • Strong presentation, reporting, and organizational abilities
  • Experience working on multiple projects at the same time
  • Critical thinking and problem solving, brings solutions to the tables as well as identify incoming blockers.
  • Embody Atari core values: Long term thinking, Growth mindset, Passion & Excellence, and Drive.

Nice To Haves
  • Familiarity with legacy games and platforms
  • Familiarity working with task tracking systems like Asana
  • Experience working as a release manager for PC and Console games
  • Experience working in 1st party backend platforms such as NDP, Playstation Partners, Partner Center, and Steamworks.
  • Experience with emulation technology
  • Google suites
  • Miro and creating visual workflows
  • Knowledge in FTP Clients
  • Comfort using AI tools to streamline production workflows such as reporting, documentation, and tracking


Target Salary: $100k - $115k

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