Producer

31st Union$88K — $131K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years in production management, preferably within game development
  • Strong experience with JIRA and Agile methodologies
  • Proven track record in risk management and scope control
  • Exceptional communication skills, both verbal and written
  • Ability to collaborate effectively with diverse teams
  • Deep understanding of game development pipelines and processes
  • Experience in team oversight and morale monitoring

Responsibilities

  • Manage the overall schedule and delivery pipeline for the UI tech group
  • Collaborate with team members to create and track actionable goals
  • Identify project risks early and propose effective mitigation strategies
  • Act as a point of contact to ensure cross-team collaboration
  • Resolve issues promptly and optimize processes for efficiency
  • Maintain clear, open communication with teams and production leadership
  • Monitor team performance trends and flag any potential disconnects

Benefits

  • Comprehensive medical, dental, and vision insurance
  • Generous paid time off including vacation and holidays
  • Paid parental and compassionate leave options
  • Wellness programs for mental health support
  • Participation in a 401(K) plan and Employee Stock Purchase Program
  • Commuter benefits and fitness-related reimbursement
  • Flexible working arrangements, including onsite and hybrid options
Full Job Description
What We Need:

We are seeking a driven addition to the production team who will act as a Producer, partnering with the UI tech team to plan, update, and execute regular deliveries while owning full dept planning. The ideal candidate is an adaptive planner and problem solver with a strong ability to collaborate with others to create, organize, track, and manage schedules with clear, actionable, and attainable goals.

Additionally, the Producer will collaborate with key leaders and individual contributors to identify risks early, suggest effective mitigation strategies, and understand how to manage or prevent unplanned development and/or scope creep. Working collaboratively as an integrated member of the production team, you will act as a champion for the UI tech group, managing and prioritizing requests from feature teams as well as juggling the team's own internal backlog; overcoming complex problems and fostering strong relationships across the team.

What You'll Do:
  • Production Management & Delivery: Act as a Production Department Owner, taking full accountability for the UI tech group's schedule and delivery pipeline
  • Schedule & Goal Creation: Collaborate with other producers to organize, track, and manage schedules with clear, actionable, and attainable goals, remaining flexible to support fast and frequent change. This includes the daily management and tracking of tasks, sprint planning, backlog grooming, and so-on.
  • Risk & Scope Mitigation: Utilize previous experience in this field, as well as overall game development knowledge, to predict, identify, and propose solutions for project and personnel risks early. Identify when "enough is enough" and partner up with dev teams to manage feature or scope creep.
  • Department Ownership: Act as the production owner and integrated team member for the UI tech group, actively working in a cross-collaborative way to identify feasibility, efficiently plan delivery and proactively keep client groups updated of any kind of major developments that could be inviting risk.
  • Issue Resolution & Process Optimization: Identify opportunities for improvement and efficiencies, tackle issues in a timely manner to prevent "dangling threads" and avoid costly solutions when better options exist. Partner with group directors / leads to eliminate bottlenecks and reduce redundancy.
  • Team Communication: Maintain constant, clear communication with various other teams and production leadership. Organize and report departmental updates at the right frequency, with appropriate detail and clarity in the right channels. Facilitate open communication via meetings, slack, confluence and email - understanding which is best suited for the situation at hand.
  • Team Supervision: While direct career management is not expected at this juncture, the Producer will be expected to monitor trends like team morale, execution velocity, and alignment with project needs; flagging any issues or disconnects to the appropriate team leaders or, if possible, rectifying on their own.
  • Strategic Alignment: Understand the strategic planning process and how proper execution positively benefits downstream teams and dependencies. Work with direct manager to understand next-level career steps.

Who You Are:
  • An Adaptive Planner & Doer: Consistently meets deadlines and acts as an opportunistic "doer" who can identify what needs doing or improving or be relied on to execute against priorities outlined by senior Production staff.
  • A Trusted Collaborator: A professional, respectful, and approachable bridge builder, accommodator, and facilitator who maintains strong relationships, manages varied personalities, and helps directors / team leaders shield the team from undesirable internal/external forces.
  • An Adept Communicator: Highly developed in written and verbal communication (including public speaking) with a knack for giving constructive feedback and the ability to influence without authority in "gray" areas. Understands to ask for help from a more senior leader when certain issues require a bit more support.
  • An Active Listener: Self-aware, emotionally mature, active listener who values regular interaction, encourages feedback, and promotes open communication across all departments. Understands that listening isn't just waiting for their turn to speak.
  • An Eye for Quality: Possesses a proven eye for visual and functional quality, while understanding when support, not direction, is needed.
  • A Helping Hand: Displays a commitment to supporting team growth by keeping the greater good of the dev team at the forefront while putting personal interest aside.
  • Grounded in the Craft: Speaks the languages of game development and has a fundamental understanding of pipelines, processes, and discipline-specific concepts.
  • Tooling: Minimum intermediate level JIRA experience paired with a strong understanding of Agile processes and how to adapt to a game development reality.
  • Level of Experience: Consistent and accountable department owner for the production team.

The pay range for this position in California at the start of employment is expected to be between $88,700 and $131,300 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

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