Payload Pointing Control Software Engineer

Logos Space

$90K — $130K *
Aerospace & Defense
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's or Master's degree in a STEM field (Mechanical, Electrical, Aerospace Engineering)
  • Open to entry-level and senior-level applicants
  • Familiarity with spacecraft GN&C software development
  • Knowledge of state estimation and control algorithms like MEKF
  • Proficiency in programming languages such as C, C++, Python, Rust, or Julia
  • Experience with Agile development and DevOps tools

Responsibilities

  • Design, develop, and maintain real-time pointing control software
  • Manage interfaces between control software and antenna hardware
  • Perform attitude determination and pointing performance analyses
  • Conduct closed-loop testing via software-in-the-loop and hardware-in-the-loop simulations
  • Participate in the software development lifecycle from requirements to code reviews
  • Provide technical support for mission operations and anomaly resolution

Benefits

  • Engaging work environment in a fast-paced, innovative company
  • Opportunity to work on cutting-edge space networking technology
  • Chance to collaborate on complex engineering challenges
  • Support for continuous learning and professional development
  • Involvement in full spectrum of software development and mission operations
Full Job Description
Position Summary, Responsibilities, & Qualifications

Logos is seeking a Payload Pointing Control Software Engineer to lead the development of our onboard, real-time beam control system. You will be responsible for designing, developing, integrating and testing the pointing control software that will keep Logos space networking constellation running smoothly. This role connects low-level estimation and control software with high-level mission requirements - motion to mission!

You should be prepared to work and thrive in a fast moving environment where you are comfortable taking vague design ideas and turning them into practical software that is ready to fly. We are seeking engineers who love to solve hard problems

Responsibilities
  • Design, develop, and maintain real-time state estimation and pointing control flight software in C and C++.
  • Manage the interfaces between payload beam control flight software, mechanically-steered antenna hardware, electronically steerable antennas, and optical intersatellite crosslink terminals.
  • Perform detailed attitude determination, control, disturbance rejection, and pointing performance analyses that bridge connect link budgets with pointing budgets
  • Conduct closed-loop testing using software-in-the-loop (SITL) simulations, hardware-in-the-loop (HITL) simulations, and FlatSat platforms to validate algorithm function and performance.
  • Participate in the full software development lifecycle, including requirements definition, architecture design, coding, and code reviews.
  • Provide technical support for mission operations, including anomaly resolution and the development of operational procedures


Basic Qualifications
  • Education: Bachelor's or Master's degree in Mechanical Engineering, Electrical Engineering, Aerospace Engineering, or a STEM field (Science, Technology, Engineering, or Math).
  • Experience: Seeking both entry-level applicants as well as senior-level applicants with prior spacecraft GN&C software development experience.
  • Technical Proficiency:
    • Experience, knowledge, skill or interest in traditional spacecraft attitude state estimation and control algorithms such as the Multiplicative Extended Kalman Filter (MEKF).
    • Proficiency in C, C++, Python, Rust or Julia
    • Experience with Agile development practices, DevOps and workflow management tools
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