Electronic Arts Inc

Narrative Designer (Star Wars Jedi)

Electronic Arts Inc$104K — $157K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Understanding of interactive narrative mechanics
  • Basic narrative design experience including game design, level design, and writing
  • Experience on a video game or interactive media project
  • Familiarity with text-based scripting, visual scripting, and programming languages
  • Knowledge of Unreal Engine 5 and modern game engine tools
  • Understanding of object-oriented programming principles like polymorphism and inheritance
  • Player-first perspective in developing gameplay experiences

Responsibilities

  • Assist with narrative implementation across various game systems
  • Familiarize with all aspects of narrative and writing implementation
  • Resolve complex logic issues and propose sustainable solutions
  • Create and maintain comprehensive design documentation
  • Identify needs for engaging narrative gameplay mechanics

Benefits

  • Three weeks of paid time off per year
  • 80 hours of sick leave annually
  • 16 paid company holidays per year
  • Health, dental, and vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) plan for temporary full-time employees
Full Job Description
Description & Requirements

This is a 12-month Temporary Full Time opportunity working Hybrid in Los Angeles (CA), Redwood City (CA), Kirkland (WA), Austin (TX), Orlando (FL), Vancouver (BC) or Edmonton (AB)

Reporting to the Lead Dialogue Designer, we're looking for a Narrative Designer who will embrace our philosophy and work with design leadership, writers, designers, and other departments to help us create an incredible experience for our players.

Responsibilities:
  • You will assist with narrative implementation of wide-reaching game systems involving all departments.
  • You will be familiar with all implementation aspects of narrative and writing.
  • You will resolve complicated logic issues and come up with sustainable solutions.
  • You will help create and maintain design documentation.
  • You will help identify needs for satisfying and engaging narrative gameplay mechanics.


Qualifications:
  • Have a general understanding of interactive narrative mechanics.
  • Basic narrative design experience with game design, level design, and writing.
  • Experience working on a video game or interactive media project.
  • Experience with text-based scripting, visual scripting, and programming languages.
  • Knowledge of modern game engine tools and pipelines such as Unreal Engine 5.
  • Knowledge of object-oriented programming principles such as polymorphism and inheritance to create strong system architecture.
  • A player-first perspective to developing a refined gameplay experience.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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