Full Job Description
As the Hand Team's lead engineer, you will own the mechatronic architecture of the entire hand system. This is the senior technical role on the team: you set the architecture, make the cross-subsystem tradeoffs, and lead three specialist engineers to ship the system.
What You'll Do
• Own the mechatronic architecture of the hand system
• Define and safeguard the hand's kinematic architecture across the program
• Lead mechanical design of wearable and teleoperation hardware, including operator ergonomics
• Set subsystem requirements and drive integration across actuation, structures, and electronics
• Drive prototyping, test, and design iteration across the hand program
• Technically mentor the actuator, structures, and electrical engineers on the team
What You Bring
• Hands-on experience designing humanoid or dexterous robotic hands with multi-DoF mechanisms
• Demonstrated mechanical design experience with teleoperation exoskeletons or comparable wearable mechanisms
• Experience designing human-body attachment and ergonomic interfaces for wearable devices
• Systems-level fluency across all hand subsystems - structures, actuation, and electronics - with the judgment to make cross-domain tradeoffs
Nice to Have
• Experience taking robotic or consumer hardware from prototype through production
• Familiarity with haptics, motion capture, or wearable data-capture systems
• Prior technical leadership or mentorship of a small hardware team