Electronic Arts Inc

Lead Game Product Manager

Electronic Arts Inc$133K — $178K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 7+ years of product management experience in gaming or interactive entertainment.
  • Demonstrated success in launching and optimizing gameplay features for large titles.
  • Experience in roadmap planning and feature prioritization with distributed teams.
  • Strong analytical skills for turning data into actionable insights.
  • MBA, business, or software engineering background preferred.
  • Deep passion for games, particularly Life Simulation and The Sims.

Responsibilities

  • Define and prioritize product requirements for The Sims to enhance player engagement and retention.
  • Collaborate with cross-functional teams to launch new gameplay features with measurable impacts.
  • Leverage data and player insights to refine the project roadmap.
  • Present actionable strategies to partners to guide cross-team decisions.
  • Promote a data-driven culture focused on measurable outcomes and continuous learning.

Benefits

  • Paid time off starting at 3 weeks per year.
  • Sick leave of 80 hours annually.
  • Ten additional paid company holidays each year.
  • Generous parental leave including 10 weeks paid to bond with a baby.
  • Comprehensive medical, dental, and vision insurance coverage.
  • Life and disability insurance offerings.
  • 401(k) plan with contributions for U.S. employees.
  • Paid top-up to EI/QPIP benefits in Canada up to 100% of salary for new parents.
Full Job Description
Description & Requirements

As the Lead Game Product Manager for Monetization, you will be responsible for identifying and evaluating new monetization opportunities for The Sims. You will develop business cases and financial models to inform investment decisions, partnering with Product Management, Analytics, Commercial, and development teams to deliver sustainable business growth and player value.

You will be reporting to the Director of Monetization for The Sims.

Preferred Locations (Hybrid): Redwood City, Seattle, Vancouver

Responsibilities:
  • Lead the ideation, assessment, and delivery of new monetization opportunities for The Sims
  • Build financial models and business cases for new features in The Sims
  • Drive cross-functional teams, including commercial, marketing, production, design, and analytics, to execute on new opportunities
  • Define and measure key performance indicators (KPIs) to track the success of growth strategies to optimize Sims products
  • Communicate product vision, strategy, and progress to senior leadership and partners

Qualifications:
  • 7+ years of experience in a Product Management, Strategy, or Analytics role, with a focus on monetization or live service
  • Previous experience launching and operating monetization products in games
  • Analytical background; Experience analyzing data for insights, and turning those insights into actions
  • Experience with financial modelling and forecasting
  • Experience leveraging AI-assisted tools (e.g., Claude Code, Gemini in Sheets) to accelerate analysis, financial modeling, forecasting, and decision-making
  • Master's degree in a quantitative discipline or equivalent work experience
  • Passion for games, especially Life Simulation games.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

* California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 - $217,200 USD

* Washington (depending on location e.g. Seattle vs. Spokane) *$133,100 - $178,400 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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