LEAD ENVIRONMENT ARTIST

Eidos Interactive Corporation

$80K — $100K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in the game industry
  • Strong technical expertise in modeling, lighting, and surfacing
  • Expert knowledge of Maya or similar 3D modeling software
  • Deep understanding of PBR texture and material pipelines
  • Passion for mentoring junior artists
  • Excellent communication skills and organizational abilities
  • Solid understanding of level construction and modular assembly techniques in Unreal Engine

Responsibilities

  • Manage and mentor the Environment Artists team
  • Collaborate with Art Director, Technical Artists, and Level Designers to achieve visual goals
  • Model, UV map, bake, and create materials within a PBR pipeline
  • Produce high-quality environment art assets, including props and structures
  • Lead worldbuilding efforts using Unreal Engine 5

Benefits

  • Flexible work schedule to accommodate personal needs
  • Hybrid work option to align with modern work realities
  • Group insurance to support personal and familial health
  • Group RRSPs for future financial planning
  • Telemedicine service to enhance healthcare access
  • Performance bonuses to reward contributions
Full Job Description
LEAD ENVIRONMENT ARTIST

Permanent - Full-Time

The team

Eidos Montréal is seeking a talented, self-motivated Lead Environment Artist to collaborate with a growing development team on a cross-platform RPG built in Unreal Engine 5. The Lead Environment Artist is responsible for creating visually compelling environments, providing hands-on artistic leadership, and mentoring a team of Environment Artists. This role blends artistic excellence, leadership, and strong cross-discipline collaboration.

This position is offered onsite or in a hybrid capacity at Eidos Montréal.

What you will do
  • Act as direct manager and mentor for Environment Artists
  • Work closely with the Art Director, Technical Artists, Level Designers, and Environment Artists to meet or exceed visual targets
  • Efficiently model, UV map, bake, and create materials within a PBR pipeline, and assemble assets in Unreal Engine 5
  • Create a wide range of high-quality environment art assets, including props, interiors, exteriors, and structural elements
  • Lead worldbuilding efforts, including terrain and foliage, using Unreal Engine 5


What you bring
  • 5+ years of experience in the game industry
  • Strong technical expertise with a deep understanding of modeling, lighting, and surfacing
  • Expert knowledge of Maya or similar 3D modeling software
  • Strong understanding of PBR texture and material pipelines
  • Passion for collaboration and mentoring junior artists
  • Excellent communication skills and a highly organized work approach
  • Solid understanding of performant, visually appealing level construction and modular assembly techniques in Unreal Engine


Portfolio Requirements
  • A web-based portfolio demonstrating a range of high-quality 3D rendered work and 2D texture art
  • Examples of lit interior and exterior environments
  • A mix of hard-surface and organic models
  • Samples from previous professional industry work


Even better if you have
  • Knowledge of architecture, engineering fundamentals, and construction methods
  • Strong understanding of color theory
  • Familiarity with Houdini
  • Solid grasp of visual composition principles
  • Passion for RPGs, science fiction, and tabletop games
  • Portfolio Pluses: architectural rendering samples, environment art concept work, material examples implemented in Unreal Engine


Why join us?
  • Flexible work schedule: because unexpected events are part of life;
  • Hybrid work: because we have adapted to the new reality;
  • Group insurance: To take care of yourself and your loved ones;
  • Group RRSPs: we think about your future;
  • Telemedicine service for the family: to avoid a pleasant 24 hours in the emergency room;
  • Bonus: we recognize the work accomplished


Please note: your application is reviewed by a real human being - not an NPC, not an AI.

Come and create emotion with us!

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