FX Houdini Artist

CoSA VFX

$80K — $95K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 4+ years in VFX for film, streaming, or commercials
  • Proven ability to create a variety of FX (smoke, fire, etc.)
  • Strong grasp of simulation and procedural workflows
  • Skilled in industry-standard renderers (Karma, Redshift, etc.)
  • Familiarity with production tracking tools (Ftrack, ShotGrid)
  • Talent for adjusting to different art styles and tools
  • Strong problem-solving abilities under tight deadlines

Responsibilities

  • Collaborate with VFX and CG teams to ensure alignment with creative vision
  • Create diverse FX in Houdini, including natural and magical effects
  • Develop scalable procedural FX setups for team use
  • Enhance existing setups for optimal performance and efficiency
  • Maintain consistency with art styles while meeting project needs
  • Participate in critiques to improve FX quality and workflow
  • Research reference materials for effective look development

Benefits

  • Remote work opportunities from Canada
  • Preference for local artists in British Columbia and Ontario
  • Chance to work with a global creative team
  • Access to cutting-edge VFX technology and tools
  • Collaborative work environment fostering creativity
Full Job Description
CoSA VFX Vancouver, Inc. has remote opportunities in its Canada-based studio with preference given to British Columbia and Ontario based artists.

Reporting to the Global Head of CG, this position requires top-level FX skills, collaboration within a team, and creative problem-solving.

RESPONSIBILITIES:
• Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
• Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
• Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
• Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
• Maintain consistency with established art styles while adapting to the creative needs of individual projects
• Participate in reviews and critiques, providing solutions to enhance quality and efficiency
• Research and collect reference material to guide look development
• Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots

REQUIREMENTS:
• 4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials
• Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
• Strong understanding of simulation techniques, procedural workflows, and FX optimization
• Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
• Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
• Ability to adapt to various art styles and quickly learn new tools and pipelines
• Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines

PREFERRED SKILLS:
• Python and HOM scripting; VEX experience a plus
• Procedural shader creation and USD-based FX workflows
• FX concept art skills for pitches and look development
• Compositing experience in Nuke

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