Embedded Software Engineer - Wearables & Edge Systems

MaxIT Consulting

$110K — $130K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 1-4 years of engineering experience, flexible for exceptional candidates.
  • Hands-on experience with firmware or embedded systems.
  • Proficiency in embedded Linux, RTOS, or device SDKs.
  • Strong fundamentals in backend or systems engineering.
  • Experience debugging across software and hardware boundaries.
  • History of shipping production systems in fast-paced environments.

Responsibilities

  • Work directly with firmware and hardware for wearable devices.
  • Flash, configure, adapt, and integrate vendor firmware and device software.
  • Utilize embedded Linux, RTOS environments, or device SDKs.
  • Evaluate requirements for camera, sensors, and performance metrics.
  • Contribute to hardware specifications and discussions with manufacturers.
  • Develop backend infrastructure for real-time data pipelines.
  • Engage with system-level technologies like C, C++, or Rust.

Benefits

  • Opportunity to work with cutting-edge wearable technology and AI systems.
  • Environment that fosters collaboration with external manufacturing partners.
  • Focus on real-time data processing and technology innovation.
Full Job Description
Acerca del puesto Embedded Software Engineer - Wearables & Edge Systems

SF Bay Area, California | Fully On-site

We are seeking an Embedded Software Engineer - Wearables & Edge Systems to work at the intersection of wearable hardware, firmware, cloud systems, and real-time AI infrastructure.

The Opportunity

This role sits closest to the physical device and requires genuine firmware experience combined with strong systems and backend engineering capabilities.

Key Responsibilities
  • Work directly with wearable-device firmware and hardware platforms.
  • Flash, configure, adapt, and integrate vendor firmware and device software.
  • Work with embedded Linux, RTOS environments, and/or device SDKs.
  • Evaluate camera, sensor, compute, battery, thermal, and latency requirements.
  • Contribute to hardware specifications and technical discussions with external manufacturing partners.
  • Develop backend infrastructure supporting real-time multimodal data pipelines.
  • Work close to the system layer using technologies such as C, C++, or Rust where appropriate.
  • Own components across device, backend, and cloud infrastructure.

Required Qualifications
  • Approximately 1 to 4 years of relevant engineering experience, with flexibility for exceptional candidates.
  • Hands-on firmware or embedded systems experience.
  • Experience with embedded Linux, RTOS, device SDKs, or comparable low-level systems.
  • Strong backend or systems engineering fundamentals.
  • Comfort working close to hardware and debugging across software and device boundaries.
  • Experience shipping production systems in fast-moving engineering environments.

Candidate Profile

Relevant backgrounds include robotics, drones, autonomous vehicles, wearables, industrial devices, defense technology, embedded systems, and other hardware-constrained environments.

Work Arrangement

The role is fully in person in the San Francisco Bay Area, initially in Burlingame and later in San Francisco.

Work Authorization

Candidates must be able to work in the United States. Certain visa sponsorship and transfer scenarios are available for candidates already in the United States. New petitions processed from abroad are not currently supported.

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