ETC is looking for an Embedded Software Engineer to work in the Entertainment Controls Team. This role focuses on embedded real-time software development using C and C++, Qt test software applications, new hardware bring-up and supporting feature development.
The ideal candidate is self-directed, comfortable working in established code bases, and able to collaborate clearly with technical and project stakeholders.
If you have any questions about the position or recruitment process, please reach out to Kennedy Kitelinger at
[email protected] or 608.824.5318.
Representative Responsibilities: • Write and review embedded code in C and C++ on 32-bit ARM processors
• Real-time development using FreeRTOS
• Bring-up and troubleshoot new embedded hardware
• Create and maintain Windows Qt test applications
• Improve CI and build pipelines for reliable software delivery.
• Troubleshoot defects and implement features in an established code base.
• Replace legacy implementations with maintainable modern equivalents
• Estimate work, communicate progress, and collaborate with the team.
• Performs other duties as assigned
• Completes special projects and assignments in a positive and timely manner
Minimum Qualifications: • Bachelor's Degree
• 0-3 years of job-related experience
• Professional experience developing embedded applications with C and C++
• Experience in multi-threaded, real-time application development.
• Experience with FreeRTOS, Zephyr, or similar embedded real-time platforms
• Experience with embedded interfaces, including SPI, I2C, USB, parallel bus interfaces, and LCD displays.
• Experience working with oscilloscopes and logic analyzers.
• Ability to work independently in established code bases while communicating progress, risks, and dependencies. Windows Qt Framework experience.
• Experience with Wireshark or similar network analysis tools.
• Experience with CI pipelines, Jira, Git, and GitLab.