The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production.
Key Responsibilities
Collaborate and communicate with supervisors and producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development
Propose creative approaches and solutions for any specific shots
On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production
Train and mentor junior artists in crowd specific pipeline disciplines
Supervise motion capture sessions when necessary for show and studio motion libraries
Develop pipeline tools and workflows for crowds at both show and studio levels
Collaborate with the departments to and from the crowd department to optimize workflow and pipeline
Qualifications
Bachelor's degree or equivalent experience
Minimum five (5) years of crowd experience in a feature film production setting
Experience with Houdini and/or Golaem is required
Maya knowledge is required
Experience with other Maya based crowd simulation tools preferred (Miarmy, Massive, Houdini)
Able to work independently with minimal supervision; strong troubleshooting/problem-solving ability
Understanding of all parts of post-production pipeline with a focus on Animation/rigging
MotionBuilder and Max knowledge is a plus
Python / C++ experience (desired)
173 000-195 000$ CAD a year
This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.