Electronic Arts Inc

Cinematic Designer- Iron Man

Electronic Arts Inc$70K — $95K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong familiarity with Unreal Engine
  • Prior experience with cinematic sequences in Unreal Editor
  • Strong problem-solving skills and proactive approach
  • Excellent communication skills for collaboration
  • Strong teamwork skills with autonomy
  • Commitment to high work standards
  • Passion for game development

Responsibilities

  • Maintain understanding of narrative and mission flow
  • Coordinate with teams for mutual awareness
  • Ensure narrative content functions in game flow
  • Identify and communicate risky design requirements
  • Troubleshoot technical narrative issues
  • Assist in assembling narrative content in Unreal Editor
  • Help automate narrative content integrations

Benefits

  • Collaboration with a passionate team
  • Opportunity to work on high-profile projects
  • Engagement in highly creative environments
  • Focus on innovative action game development
  • Development of skills in a cutting-edge game engine
Full Job Description
Description & Requirements

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Our Motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again-iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars ™ : Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space ™, and now to building an original Iron Man action-adventure video game.

Motive is looking for a Cinematics Integrator to join its Iron Man team using Unreal Engine 5. You will report to the Technical Cinematics Director and collaborate with multiple discipline teams to help facilitate the creation and integration of the project's rich narrative content.

Responsibilities:
• Maintain a thorough understanding of the interdependencies between the game's narrative and mission flow.
• Coordinate with other disciplines to ensure mutual awareness and consideration of each team's requirements.
• Ensure narrative content functions properly within the game flow.
• Identify and communicate costly or risky requirements within mission and narrative designs.
• Troubleshoot technical issues that arise with narrative content.
• Assist in the assembly of narrative content in Unreal Editor.
• Assist in the automation of narrative content integrations, where possible.

Qualifications:
• Strong and broad familiarity with Unreal Engine.
• Prior experience building cinematic sequences in Unreal Editor.
• Strong problem-solving skills with a proactive approach to identifying and resolving issues.
• Excellent communication skills to facilitate interdepartmental collaboration.
• Strong teamwork skills while also demonstrating autonomy and the ability to take ownership.
• Holds their work to a high standard and strives to meet and exceed expectations.
• Passion for the game development process.

Additional Skills:
• Familiarity with animation data creation and management via DCC applications (Maya, MotionBuilder, etc).
• Experience integrating animation content into a game engine.
• Experience setting up and troubleshooting physics simulations (cloth, fluids, destruction) in Unreal Editor.

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Post To

External careers site, Internal careers site

LinkedInID

31491364

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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