Character Artist

Human Computer Lab

$80K — $95K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Pursuing a degree in screen-writing, animation, character design, industrial design, or equivalent portfolio experience.
  • Portfolio showcasing character design or expressive design work, in 2D or 3D.
  • Ability to document and articulate the reasoning behind design choices.
  • Comfortable with quick iteration from rough sketches to prototypes without waiting for perfect briefs.
  • Genuine interest in designing physical products beyond digital interfaces.

Responsibilities

  • Create concept art, mood boards, and character studies for LeLamp's personality.
  • Collaborate on physical design aspects to align with character identity.
  • Design expressive motions and behaviors showcased through movement and lighting.
  • Prototype and iterate designs quickly, using sketches, renders, and physical mockups.
  • Translate character intent into executable behavior parameters with engineering teams.
  • Maintain comprehensive style guides and character bibles for consistency.
  • Evaluate hardware and software prototypes against character vision and provide actionable feedback.
  • Support branding and marketing efforts to ensure character consistency across all channels.

Benefits

  • Opportunity to shape the character identity of cutting-edge robots.
  • Collaborative environment with tight interactions between design and engineering teams.
  • Work alongside the founding team, directly influencing company culture and direction.
  • Flexibility in rapid prototyping and iteration for character design.
  • Engagement in a project that emphasizes character warmth and expressiveness.
Full Job Description
What to expect

We're looking for a character artist to help define how LeLamp looks, moves, and feels - the visual and expressive language that makes a robot read as alive rather than mechanical. You'll work on everything from early concept sketches and mood boards to the motion, gesture, and lighting cues that give the robot its personality, translating character intent into something the hardware and software teams can actually build and ship. This role requires tight, fast-cycling collaboration with electrical, mechanical, and software teams - character decisions here don't stay on paper, they become motor curves, timing, and light behavior. You'll work closely with the CEO and founding team to shape the character identity of LeLamp and the robots that follow.

In this role, you will:

  • Create concept art, mood boards, and character studies that define LeLamp's personality and visual identity.
  • Collaborate with the hardware team on form factor, silhouette, materials, and color to keep the physical design aligned with the character.
  • Design expressive motion - gestures, "emotional" states, and behaviors expressed through movement, light, and sound.
  • Prototype and iterate quickly, moving between sketches, renders, and physical mockups.
  • Partner with robotics and software engineers to translate character intent into concrete behavior parameters (motion curves, timing, lighting cues).
  • Build and maintain style guides and a character bible to keep the robot's expression consistent as the team grows.
  • Review hardware and software prototypes against the character vision and give clear, actionable feedback.
  • Support brand and marketing assets to keep the character consistent across every touchpoint.


You may be a good fit if you:

  • Are pursuing a degree in screen-writing, animation, character design, industrial design, or a related field - or have equivalent hands-on portfolio experience.
  • Have a portfolio that shows character design or expressive design work, in 2D or 3D.
  • Document clearly and can explain the reasoning behind a design choice, not just the choice itself.
  • Are comfortable iterating quickly, moving from rough sketch to testable prototype without waiting for a perfect brief.
  • Are genuinely interested in physical products, not just screen-based or purely digital characters.


You will be a strong fit, if you:

  • Have designed characters or mascots that had to work within real hardware or physical constraints, not just on a screen.
  • Understand core animation principles (timing, weight, squash and stretch, anticipation) and know how to translate them into motors, servos, and lighting.
  • Are comfortable collaborating directly with engineers, turning an abstract sense of "feel" into concrete specs they can build against.
  • Move quickly through iteration cycles and don't wait for perfect information to make progress.
  • Take ownership over your work end to end, from first sketch to a behavior that's live in the robot.
  • Work well in small, collaborative teams where character, electrical, and mechanical are in constant conversation.
  • Care about what the character enables: warmth, expressiveness, and the feeling that the robot is alive.


The early team becomes the DNA of the company. We set ourselves and others to a high standard, and we respond with kindness when things get hard but keep everyone accountable. This requires us to be curious, creative, and diverse in our thinking and approach.

Similar Jobs

More Jobs at Human Computer Lab

  • Supply Chain Engineer
    $95K — $115K *
    San Francisco, CA 94112 (San Francisco County)
    Manufacturing & Automotive
    In-Person
  • Perception Engineer
    $120K — $145K *
    San Francisco, CA 94112 (San Francisco County)
    Consumer Technology
    In-Person
  • Perception Engineer
    $100K — $120K *
    Toronto, ON M3C 0E3
    Consumer Technology
    In-Person

More Consumer Technology Jobs

Find similar Character Artist jobs: