Electronic Arts Inc

Associate Art Director (Apex Legends)

Electronic Arts Inc$153K — $233K *
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 6-8 years of professional concept art experience in gaming, evidenced by a strong portfolio
  • Proficient in 2D and 3D software, especially Photoshop, Blender, and Maya
  • Knowledge of real-time game engines and asset creation workflows
  • Demonstrated leadership skills in multidisciplinary teams
  • Proactive, solution-driven with a passion for game development
  • Deep familiarity with the Apex Legends Universe and its visual identity

Responsibilities

  • Collaborate with Franchise Art Director and Creative Directors on visual direction
  • Produce high-caliber key art and concept designs for characters, environments, and props
  • Develop comprehensive visual style guides and mood boards
  • Proactively identify and mitigate visual or technical risks
  • Mentor and motivate team members for career advancement
  • Participate in recruiting efforts including portfolio screenings and interviews
  • Balance artistic vision with IP constraints and project needs

Benefits

  • 3 weeks of paid vacation annually
  • 80 hours of sick leave per year
  • 16 paid holidays yearly
  • 10 weeks of paid parental leave
  • Comprehensive medical, dental, and vision insurance
  • 401(k) retirement plan options
  • Eligibility for bonuses and incentive programs
Full Job Description
Description & Requirements

We're looking for an Associate Art Director with a strong focus on high-level concept art to join the Apex Legends team. In this role, you will help shape and drive the artistic vision across a range of internal and external projects. The position is approximately 70% hands-on craft and 30% creative leadership and cross-functional collaboration.

Responsibilities
  • Partner closely with the Franchise Art Director, Creative Directors, and Leads to translate high level visual direction and establish the benchmark for quality across the team
  • Create expert level key art, previsualization, and concept designs across characters, environments, weapons, and props
  • Articulate a clear visual style through comprehensive style guides, mood boards, documentation, and reference material
  • Serve as a core advocate for franchise goals by proactively identifying visual or technical risks, removing operational roadblocks, and guiding the visual evolution of the universe
  • Develop, motivate, and mentor team members, establishing clear opportunities for challenge and career advancement
  • Have a role in art department recruiting efforts, including portfolio screening, candidate interviewing, selection, and hiring decisions
  • Balance IP requirements with creative freedom
  • Align artistic needs with game design and transmedia constraints, engine workflows, and external outsourcing partners

Requirements
  • 6 to 8 plus years of professional concept art experience in the game industry, supported by a portfolio demonstrating expert design, composition, anatomy, mechanics, and visual storytelling
  • Expertise in industry standard 2D and 3D software such as Photoshop, Blender, and Maya, with a strong emphasis on 2D concept art and previsualization
  • Strong working knowledge of real time game engines, asset creation workflows, and external partner or outsourcing pipelines
  • Proven ability to lead by example, deliver and receive constructive feedback, and build trust across multidisciplinary teams with empathy and professionalism
  • A proactive, solution-oriented mindset with high standards for team ownership and project delivery
  • Deep enthusiasm for playing and making games
  • Passion for the Apex Legends Universe and a clear understanding of its visual identity and potential evolution


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$133,500 - $186,400 CAD

* California (depending on location e.g. Los Angeles vs. San Francisco) *$153,700 - $233,600 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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