Keywords Studios

Animation Lead - Lakshya Digital

Keywords Studios • $100K — $120K *
US-AnywhereRemote in Canada
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of professional experience in game animation, particularly with AAA titles.
  • In-depth knowledge of body mechanics, weight, timing, and acting in animation.
  • Proficient in Maya, keyframe and mocap workflows, and Unreal Engine or Unity.
  • Experience in mentoring animators and providing creative direction.
  • Strong communication skills for collaboration across time zones and teams.
  • Ability to identify and solve creative or workflow challenges.

Responsibilities

  • Review animation work and provide actionable feedback on quality and mechanics.
  • Mentor animators in India to enhance their artistic and technical skills.
  • Translate client direction and feedback into clear guidance for the team.
  • Monitor quality and delivery timelines, addressing issues proactively.
  • Collaborate with Tech Art and Production to ensure smooth integration of animation assets.
  • Improve workflows, documentation, and tools for team efficiency.

Benefits

  • Remote work flexibility.
  • Opportunity to mentor and develop talent in a global team.
  • Engagement with high-quality, AAA game projects.
  • Collaborative environment with cross-disciplinary teams.
  • Focus on continuous improvement and professional growth.
Full Job Description
ROLE OVERVIEW

The Animation Lead is responsible for guiding the quality, execution, and day-to-day

creative performance of assigned animation teams and projects, with a strong focus on

supporting our teams in India.

Working closely with Art Directors, Production, and client-facing teams, the Animation

Lead translates creative direction into clear, actionable guidance for animators, reviews

work, mentors artists, and helps resolve quality, workflow, and delivery challenges.

The role is hands-on and close to the work, while also helping the team build the

capability and independence needed to consistently meet client expectations.

KEY RESPONSIBILITIES
  • Creative Leadership: Review animation work and provide clear, actionable feedback on body mechanics, timing, weight, acting, gameplay feel, and overall quality.
  • India Team Mentorship: Guide and mentor animators in India, helping strengthen artistic judgment, technical execution, and independence.
  • Client & Creative Alignment: Translate client direction, style guides, and feedback into clear guidance, references, and priorities for the team.
  • Quality & Delivery: Monitor quality, first-time approval, rework, and schedule risk; identify issues early and work with Production and creative leadership to resolve or escalate them.
  • Pipeline & Engine Support: Partner with Tech Art, Production, and other disciplines to ensure animation assets integrate effectively in Unreal Engine, Unity, or other project pipelines.
  • Continuous Improvement: Help improve review practices, workflows, documentation, pose libraries, style guides, and other tools that enable teams to work more effectively.

Requirements

WHAT WE'RE LOOKING FOR
  • Strong professional experience in game animation, including shipped AAA or high-quality game titles.
  • Deep understanding of body mechanics, weight, timing, acting, and both stylized and realistic animation.
  • Proficiency with Maya, keyframe and mocap workflows, and Unreal Engine and/or Unity.
  • Demonstrated experience reviewing work, mentoring animators, and providing effective creative direction.
  • Strong communication and collaboration skills, including working across time zones and distributed teams.
  • Ability to identify creative or workflow problems and help drive practical solutions.

YOU'LL BE SUCCESSFUL IF
  • The animation team consistently delivers work that meets client quality and gameplay expectations.
  • Client feedback is understood and translated effectively, resulting in stronger first-time approval and reduced rework.
  • Animators demonstrate measurable growth in quality, technical execution, and independence.
  • Quality, workflow, and schedule risks are identified and addressed early.
  • The team works effectively with Production, Tech Art, and other disciplines to deliver predictable results.


Studio: Keywords Studios

Location: Canada, US

Area of Work: Art Services

Service: Create

Employment Type: Full Time Employee

Working Pattern: Full Time, Remote

About Keywords Studios

Keywords Studios plc is an Irish video game industry services company based in Leopardstown. Founded in 1998 by Giorgio Guastalla and Teresa Luppino, the company initially provided localisation services for business software before transitioning to the video game industry. Andrew Day replaced Guastalla as chief executive officer in 2009 and the company completed its initial public offering on the London Stock Exchange in 2013. Since then, Keywords has acquired several other companies, including GameSim, D3T, Heavy Iron Studios, and High Voltage Software.
Learn more about Keywords Studios
Industry
Founded
1998

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