Animateur.trice senior / Senior Animator

Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years experience in video game development, with at least 1 AAA title on your resume.
  • Excellent communication and organizational skills.
  • Strong foundations in body mechanics, posing, and timing for animations.
  • Good animation foundations for facial expressions and acting.
  • Proficient with 3D animation software such as Maya and Motionbuilder.
  • Solid grasp of the motion capture production process and support for related pipelines.
  • Familiarity with game engines, particularly Unreal 5 is a strong asset.
  • Problem-solving and technical troubleshooting skills are essential.
  • Passionate about creating and playing engaging games, with knowledge of current industry trends.
  • A portfolio or demo reel showcasing animation skills is required.

Responsibilities

  • Animate characters to create memorable storytelling for WB branded games.
  • Work with motion capture data, keyframe animation, and in-engine animation manipulation.
  • Collaborate with production and departments to prototype new gameplay features.
  • Participate in meetings to provide feedback on content look and feel.
  • Engage in R&D efforts to enhance tools and assess new technology.
  • Meet deadlines while reviewing content within the game engine.
  • Fix animation-related bugs and provide technical support as needed.
  • Mentor and assist less experienced members of the animation team.

Benefits

  • Career-defining opportunities with a supportive creative environment.
  • Thoughtfully curated benefits that promote personal growth.
  • Tools and resources to explore and develop individual skills.
  • Inclusive workplace that reflects diverse perspectives and experiences.
Full Job Description
WB Games Montréal, une division de Warner Bros. Interactive Entertainment (WBIE), recherche un.e Animateur.trice senior. Ton nouveau rôle... Dans ce rôle, tu travailleras en étroite collaboration avec les leaders en animation pour créer du contenu d'animation de haute qualité pour le gameplay en temps réel et les cinématiques de nos jeux. Ton focus sera axé sur la création de contenu et de narration de haute qualité, tu travailleras en collaboration avec différentes disciplines, notamment les équipes de modélisation de personnages, d'art, d'animation technique, de conception et de programmation, pour faire avancer la vision de manière cohérente tout en respectant les contraintes techniques et les budgets. Responsabilités de ton rôle... 37 Responsable de l'animation des personnages et de donner vie e0 nos jeux base9s sur un contexte narratif me9morable sous les proprie9te9s intellectuelles de la marque WB. 37 catre polyvalent.e en travaillant avec des donne9es de capture de mouvement, de l'animation par cle9 (keyframe) et de la manipulation inte9gre9e du contenu d'animation. 37 Travailler avec la production et les de9partements associe9s pour prototyper de nouvelles fonctionnalite9s de jouabilite9. 37 Participer aux re9unions de de9partement et partager des commentaires tout en de9finissant l'apparence et le ressenti du contenu e0 l'e9cran. 37 Participer aux efforts de R&D pour l'ame9lioration des outils et l'e9valuation des nouvelles technologies. 37 Livrer les te2ches en temps et dans les de9lais et re9viser le contenu dans le moteur de jeu. 37 Correction et support de proble8mes (bugs) relie9s e0 l'animation. 37 Apporter ton soutien e0 l'e9quipe d'animation ; particulie8rement aux membres les moins expe9rimente9s de l'e9quipe. Compe9tences & expe9rience... 37 Plus de 5 ans d'expe9rience dans le de9veloppement de jeux vide9o et avoir travaille9 sur au moins un titre de jeu AAA. 37 Excellentes compe9tences en communication et en organisation. 37 Bases solides d'animation de me9canique corporelle, les poses et le sens du rythme. 37 Bonnes bases d'animation faciale et le jeu d'acteur.trice, hautement de9sire9. 37 Maeetrise des logiciels d'animation 3D (Maya, Motionbuilder, etc.). 37 Maeetrise du processus de production de capture de mouvement et capable de soutenir le pipeline. 37 Bonne compre9hension des moteurs du jeu. Expe9rience sur le moteur de jeu Unreal 5, un atout hautement de9sire9. 37 Solides compe9tences techniques en re9solution de proble8mes et en de9pannage. 37 Attitude positive et de9sir d'apporter de nouvelles ide9es e0 l'e9quipe. 37 Bonne compre9hension du processus de de9veloppement de jeux et compre9hension des pipelines d'art/animation sur PC et consoles. 37 Passion pour cre9er et jouer e0 de grands jeux, avec une connaissance des titres actuels et des tendances de l'industrie. 37 Un portfolio : bande de de9monstration ou site web de9montrant tes compe9tences en animation est un requis. WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Animator. Your New Role... In this role, you will work closely with the Lead Animator and Director group to create high quality animation content for real time gameplay and cinematics for our games. With an end focus on creating high quality content and storytelling, you'll need to work in collaboration across different disciplines including character, art, technical animation, design, and programming to push the vision forward coherently all while respecting technical constraints and budgets. Your Role Accountabilities... 37 Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs. 37 Be versatile working with motion capture data, keyframe animation, and in-engine manipulation of animation content. 37 Work with production and associated departments to prototype new gameplay features. 37 Participate in departmental meetings to share feedback while defining the look and feel of content on screen. 37 Assist in R&D efforts for tools improvement and evaluation of new technology. 37 Deliver tasks on time and on schedule and reviewing content in engine. 37 Animation bug fixing and support. 37 Provide support to peers, especially to less experienced members of the animation team. Qualifications & Experience... 37 5+ years of experience in video game development and have worked on at least 1 AAA game. 37 Excellent communication and organizational skills. 37 Strong animation foundations for body mechanics, posing and timing. 37 Good animation foundations for facial animation and acting. 37 Proficient with 3D animation software (Maya, Motionbuilder, etc.). 37 Proficient with the motion capture production process and able to support the pipeline. 37 Strong understanding of in-game engines. Experience with Unreal 5 is a strongly desired asset. 37 Good technical problem-solving and troubleshooting skills. 37 Positive attitude and a desire to bring new ideas to the team. 37 Good understanding of the game development process and understanding of art/animation pipelines on PC and consoles. 37 Passion for making and playing great games, with an awareness of current titles and industry trends. 37 Portfolio/Demo Reel/Website demonstrating your animation skills is required.

About Warner Bros. Entertainment Inc.

Warner Bros. Interactive Entertainment is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery. WBIE was founded on January 14, 2004 under Warner Bros. and transferred to the Home Entertainment division when that company was formed in October 2005. WBIE manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.
Learn more about Warner Bros. Entertainment Inc.
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Founded
1918

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