SAS

3D Technical Artist

SAS • $95K — $115K *
US-AnywhereRemote in United States
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Game Art, Animation, Computer Graphics or related field.
  • 5+ years of experience as a 3D Technical Artist or similar position.
  • Strong proficiency in Unreal Engine 5, especially MetaHuman Creator and Control Rig.
  • Solid understanding of real-time rendering, performance optimization, and PBR workflows.
  • Experience with version-controlled content pipelines like Perforce or Git.

Responsibilities

  • Create and modify model assets for simulation environments in Unreal Engine.
  • Implement optimized lighting and camera effects to balance quality and performance.
  • Rig and animate MetaHuman characters for real-time applications.
  • Identify and resolve visual performance issues using Unreal Insights.
  • Collaborate with engineers to convert 2D designs into accurate 3D spaces.
  • Maintain asset organization, naming conventions, and version control.
  • Follow security processes to support secure software development.

Benefits

  • Comprehensive medical, dental, and vision plans.
  • Access to on-site Health Care Center and pharmacy services.
  • Industry-leading 401k plan and tuition assistance programs.
  • Generous vacation and paid holidays, including a Winter Wellness Break.
  • Volunteer Time Off and unlimited paid sick days.
Full Job Description

3D Technical Artist – Remote in the US or Hybrid in Cary, NC

 

About the job   

The Games Analytics and Digital Twins team is looking for a 3D Technical Artist to build the environments, characters, models and effects behind our next generation of digital twins. Our team sits between art and engineering, producing optimized, production-ready assets that run in real-time simulation and generate synthetic data for analytics and machine learning.

 

This is a role for someone who cares equally about how something looks and how fast it runs. One week you may be rigging MetaHumans for a workforce simulation, the next turning a customer's CAD drawings into an accurate factory floor, then chasing down a frame-time regression in Unreal Insights. Few technical art roles let you watch your assets feed an analytics platform and shape decisions customers make about real facilities.

 

As a 3D Technical Artist, you will:

  • Create and modify model assets for simulation environment creation in Unreal Engine, including setting up and troubleshooting basic and custom collision volumes.
  • Implement optimized lighting, post-process and camera effects with a focus on balancing visual quality against real-time performance.
  • Create, customize and rig MetaHuman characters for real-time applications in Unreal Engine 5, and implement facial and body animation using Control Rig, Sequencer or motion capture data.
  • Identify, communicate and resolve visual performance bottlenecks and defects using Unreal Editor and Unreal Insights.
  • Collaborate with the engineering team to transform 2D drawings (DXF, DWG, CAD) into accurate 3D spaces.
  • Maintain efficient asset organization, naming conventions and version control standards across the content pipeline.
  • Ensure all applicable security policies and processes are followed to support the organization's secure software development goals.
  • Embrace curiosity, passion, authenticity and accountability. These are our values and influence everything we do.

 

Required qualifications 

  • Bachelor's degree in Game Art, Animation, Computer Graphics or a related field.
  • Minimum 5 years of professional experience as a 3D Technical Artist, Character Artist or in a similar role.
  • Strong proficiency with Unreal Engine 5, particularly MetaHuman Creator, Control Rig and Animation Blueprints, plus Maya, Blender or a comparable package for modeling, rigging and animation.
  • Solid understanding of real-time rendering, performance optimization and PBR material workflows, including character retargeting, facial animation and motion capture cleanup.
  • Experience working in a version-controlled content pipeline (Perforce, Plastic SCM or Git).
  • Equivalent combination of related education, training and experience may be considered in place of the above qualifications. 

 

Additional competencies, knowledge and skills 

  • Collaborating – Working cooperatively with others to help a team or work group achieve its goals.
  • Quality Orientation – Accomplishing tasks by considering all areas involved, no matter how detailed; showing concern for all aspects of the job; accurately checking processes and tasks; being watchful over a period of time.
  • Technology Savvy – Leveraging practical knowledge of recent technology tools, solutions and trends to improve work results, solve work problems and take advantage of new business opportunities.
  • Experience with Python or Blueprint scripting to automate asset workflows.
  • Knowledge of Niagara, subsurface scattering materials, or Groom systems for hair.
  • Background in synthetic data generation, computer vision or simulation environments.
  • Understanding of technical art pipelines for producing AI and machine learning training datasets.

World-class benefits  

Highlights include...

  • Comprehensive medical, prescription, dental and vision plans.
  • Medical plan options include:
    • PPO with low annual deductible and copays.
    • HDHP combined with a health savings account with a contribution from SAS (no access to on-site health care center).
  • Onsite Health Care Center (HQ) that’s free to employees and family members enrolled in the PPO plan. There's a pharmacy too! Not local to HQ? The pharmacy will ship prescriptions for no additional charge!
  • An industry-leading 401k plan.
  • Tuition Assistance Program and programs and resources to support your development
  • Generous time away including vacation time, a variety of paid holidays, and our much-loved U.S. Winter Wellness Break between December 25 and January 1.
  • Volunteer Time Off, parental leave and unlimited paid sick days.
  • Generous childcare benefits for all full-time employees.

 

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#SAS

About SAS

SAS is a multinational software company that provides advanced analytics, business intelligence, and data management software and services. SAS is the largest privately held software company in the world and is headquartered in Cary, North Carolina. The company was founded in 1976 by Jim Goodnight and John Sall, who are still the CEO and Executive Vice President, respectively. SAS has over 83,000 customers worldwide and employs over 14,000 people in more than 60 countries. SAS has been recognized as one of the best places to work by Fortune magazine and the Great Place to Work Institute.
Learn more about SAS
Size
14,000 employees
Industry
Founded
1976

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