General Summary:
Qualcomms XR Customer Engineering group is seeking a Solutions Architect to join a world class team developing the next generation of Augmented and Virtual reality (XR) technologies. The solutions architect will support ecosystem partners, including enterprise solutions providers, XR technology partners, and device OEMs in creating innovative solutions using the latest XR technology from Qualcomm. This is a unique opportunity to work with pre-commercial, next generation AR and VR headsets and software technologies.
The candidate will help design and support partner demonstrations and proof-of-concept / pilot deployments, working with multiple technical and product teams within Qualcomm to architect solutions that meet project requirements. The candidate will act as a liaison and point of escalation between Qualcomms XR engineering team and ecosystem partner teams, and will be involved with designing, building, testing, an supporting XR solutions end-to-end.
Minimum Qualifications:
• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Software Applications Engineering, Software Development experience, or related work experience.
OR
Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Software Applications Engineering, Software Development experience, or related work experience.
OR
PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Software Applications Engineering, Software Development experience, or related work experience.
• 2+ years of experience with Programming Language such as C, C++, Java, Python, etc.
• 1+ year of experience with debugging techniques.
Preferred Qualifications
- The preferred candidate should have:
- A passion for XR technology, in its applications and use cases.
- Experience or desire to be working with the latest XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm)
- Android OS knowledge, with some development/framework experience
- Unity 3D development experience, knowledge of shaders and rendering pipeline
- Camera, Display, Video, Graphics background
- C/C++, C# development skills
- Experience in software design, mobile and/or XR systems architecture design, problem solving, debugging, and troubleshooting.
- Must be self-starter, detail oriented, and highly motivated individual
- Ability to take ownership of work assignments and manage them to completion
- Ability to work as part of a large cross-functional, geographically distributed team as well as function independently
- Strong analytical and problem solving skills
- Curiosity and a thirst for knowledge and learning
- Have a strong customer and solutions-centric focus
- Up to 3 years of experience in Embedded Software Systems
Pay range and Other Compensation & Benefits:
$145,000.00 - $217,600.00
The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to offer - and you can review more details about our US benefits at this link.
If you would like more information about this role, please contact Qualcomm Careers.