ManTech International

Wargame Developer

ManTech International$85K — $141K *
Aerospace & Defense
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree with 4+ years in wargaming, military modeling, or military operations, or 10+ years of experience without a degree.
  • Proficient in graphic design software (Adobe Creative Cloud, PowerPoint) for creating player aids.
  • Ability to learn and operate new simulation tools swiftly.
  • Experience in developing player-facing products and references.
  • Portfolio showcasing product development examples, such as guides or branded materials.

Responsibilities

  • Design and produce high-quality player aids while transitioning them to digital formats.
  • Develop, operate, and maintain simulation databases for wargames.
  • Create an interface for modeling tools to enhance gameplay and produce naratives for decision makers.
  • Facilitate the transition from analog to digital wargaming, promoting digital tools.
  • Assist in capturing player decisions for analysis and post-game evaluations.
  • Collaborate with teams to refine game mechanics reflecting Marine Corps capabilities.

Benefits

  • Health Insurance
  • Life Insurance
  • Paid Time Off
  • Holiday Pay
  • Short-term and long-term Disability
  • Retirement and Savings options
  • Learning and Development opportunities
  • Wellness programs and optional benefits.
Full Job Description
MANTECH seeks a motivated, career and customer-oriented WARGAME DEVELOPER to join our team in QUANTICO, VA.

Join the vanguard of the Marine Corps Wargaming Division as we modernize the decision environment. In this role, you will be instrumental in assisting with the transition from traditional wargaming into a high-fidelity digital future, ensuring that our nation's senior leaders have the most sophisticated tools and insights to shape future force design.

Responsibilities include but are not limited to:
  • Design and produce high-quality physical player aids and reference guides while leading their evolution into interactive digital interfaces.
  • Develop, operate, maintain, and archive simulation databases using government-provided M&S tools to enhance both tabletop and digital exercises in preparation and during wargame execution.
  • Develop an interface to modeling and simulations tools that can be used in game play and operate complex digital tools during wargame execution, translating technical outputs into real-time "so-what" narratives for senior level decision makers.
  • Bridge the gap between analog play and digital environments, evangelizing the capability and utilization methods of new tools to help the customer reach digital maturity.
  • Assist the analysts in developing tools to capture player decisions and telemetry across both formats, ensuring analysts have robust data for post-game reconstruction.
  • Partner with designers and developers to refine mechanics that accurately reflect Marine Corps capabilities while remaining intuitive and "playable" for senior stakeholders and lead the test and an evaluation process of a game design prior to gameplay.


Minimum Qualifications:
  • Bachelor's Degree and at least 4 years' experience in wargaming, military modeling and simulation, or military operations. A minimum of 10 years of related experience in lieu of degree.
  • Proficiency with graphic design and layout software (e.g., Adobe Creative Cloud, Power Point, etc.) to produce professional-grade player aids and products.)
  • Capacity to quickly learn, master, and operate new software-based modeling and simulation tools.
  • Experience developing player-facing products, reference guides, or game mechanics manuals.
  • Ability to provide examples of product development work (I.e. reference guides, branded materials, etc.)


Preferred Qualifications:
  • Familiarity with the transition from analog tabletop exercises (TTX) to integrated digital environments.
  • Experience with government-provided simulation tools such as AFSIM, Command PE, or similar platforms.
  • Prior experience supporting the Marine Corps or other Federal wargaming entities.
  • The ability to conduct research and capture detailed data inputs needed for game fidelity and coordinating with intel branches to capture detailed data for game play.
  • Familiarity in government and commercial game engines


Clearance Requirements:

  • Must have a current and active TS/SCI clearance.


Physical Requirements:
  • Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds.
  • Must be able to remain in a stationary position 50% of the time.


The projected compensation range for this position is $85,000.00-$141,600.00. There are differentiating factors that can impact a final salary/hourly rate, including, but not limited to, Contract Wage Determination, relevant work experience, skills and competencies that align to the specified role, geographic location (For Remote Opportunities), education and certifications as well as Federal Government Contract Labor categories. In addition, MANTECH invests in its employees beyond just compensation. MANTECH's benefits offerings include, dependent upon position, Health Insurance, Life Insurance, Paid Time Off, Holiday Pay, short-term and long-term Disability, Retirement and Savings, Learning and Development opportunities, wellness programs as well as other optional benefit elections.

About ManTech International

ManTech International Corporation is an American defense contracting firm that was founded in 1968. The company provides cybersecurity, intelligence, and defense solutions to the United States Government. ManTech has over 9,000 employees and operates in 40 countries worldwide. The company's services include software development, systems engineering, and enterprise IT solutions. ManTech has been awarded numerous contracts by the U.S. Department of Defense and other government agencies.
Learn more about ManTech International
Size
9,800 employees
Market Cap
$3.7 billion
Industry
Net Income
$120.5 million
Founded
1968
5 Year Trend
+9.8%
Revenue
$2.5 billion
NASDAQ

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