Unity Developer (m/f/d) - Big Farm Homestead

New Moon Production

$80K — $95K *
US-AnywhereRemote in Myrtle Point, OR
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of professional experience in game development, preferably with a published Unity title
  • Strong proficiency in Unity for 3D URP games and UGUI
  • Solid understanding of version control systems like Git
  • Knowledge of OOP principles and software architecture
  • Basic exposure to mobile development for iOS and Android
  • Familiarity with asset management and Addressables
  • Experience with client-server applications is a plus

Responsibilities

  • Participate in the creation and specification of complex multiplayer mobile games
  • Develop and deliver high-quality LiveOps content
  • Produce well-structured code for a long-running live game
  • Propose architectures for new features and assess trade-offs with the team
  • Enhance asset workflows within the development team
  • Collaborate with interdisciplinary and international teams
  • Share knowledge and learn from colleagues across projects

Benefits

  • Flexible remote work options or access to a modern office in Hamburg
  • Generous annual leave and flexible working hours
  • Supportive team culture with flat hierarchies
  • Multicultural work environment with continuous learning opportunities
  • Opportunities for team building and collaboration events
  • Contribution towards public transport costs (Deutschlandticket) for staff based in Germany
Full Job Description
Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.
YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games
  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team
  • Deliver production ready, well structured code that holds up in a long running live game
  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team
  • Help create and improve our asset workflows
  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues
YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too
  • Solid knowledge of the Unity game engine for 3D URP games and UGUI
  • Confident with Git or a comparable version control system as part of your daily workflow
  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design
  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus
  • Familiarity with asset management and Addressables
  • Experience with client server applications is a plus
  • Curiosity about agile development methods
  • You solve problems effectively and proactively, and speak up early when something is off
  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day
WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster
  • Work-life balance: Competitive annual leave and flexible working hours
  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
  • Find sparring partners within game design
  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff


Department Game Programming/Engineering Locations Remote Remote status Fully Remote Studios New Moon Production Employment types Permanent Employment contracts Full time

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