Technical Designer | Concepteur technique

Side

• $100K — $120K *
US-AnywhereRemote in Montreal, QC
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of experience in Unreal Engine 4
  • Expertise in gameplay, systems, and level design
  • Proven record of designing first-person shooters (FPS)
  • Strong mentoring and stakeholder management skills
  • Ability to align creative vision with production constraints

Responsibilities

  • Refactor Blueprint assets into scalable, reusable actors using C++ when necessary
  • Develop UI tools and interfaces for debugging and diagnostics
  • Resolve content or code issues by debugging large-scale game systems
  • Implement gameplay mechanics and reward systems in partnership with narrative teams
  • Prototype and validate design ideas to enhance player experiences

Benefits

  • Dynamic, multicultural, and fun work environment
  • Opportunities for career progression
  • Work for a leading provider in game services
  • Environment that empowers and supports employee growth
Full Job Description
We are looking for a Technical Designer to bridge the gap between creative vision and technical implementation across co-development projects. This role is suited to a tech-minded designer with strong Unreal Engine 4 expertise who enjoys hands-on Blueprint development, systems architecture, and close collaboration with cross-functional teams like narrative and UI.

The ideal candidate will bring deep experience leading design teams on Unreal Engine projects, with a background spanning gameplay design, systems design, technical design, and level design. You'll be equally comfortable defining player experiences at a high level, prototyping and validating ideas, mentoring designers, and collaborating with engineering teams to ensure successful execution.

Requirements

What you will do:
  • Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed.
  • Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs.
  • Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues.
  • Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines.


What we are looking for:
  • Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.


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