PlayStation

Software Engineer II

PlayStation$137K — $205K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science, Electrical Engineering, or equivalent
  • 2+ years in tools development using Python, C++, or JavaScript, focusing on testing frameworks
  • Experience with test automation frameworks like Appium and Mocha.js
  • Mobile test automation experience on Android and/or iOS
  • Hands-on CI/CD experience with Jenkins or GitHub Actions
  • Proficient in Linux and Windows development environments
  • Strong communication skills for cross-functional collaboration
  • Hands-on experience applying AI/ML techniques in testing contexts

Responsibilities

  • Design, build, and maintain test frameworks and infrastructure for PlayStation software development
  • Integrate automated tests into CI/CD pipelines using Jenkins or similar tools
  • Collaborate with Quality and Development teams to test hardware and software components
  • Construct telemetry systems and dashboards for data-driven feature development
  • Develop tooling for AI-driven testing initiatives

Benefits

  • Top-tier medical, dental, and vision plans
  • Matching 401(k) contributions
  • Paid time off and wellness programs
  • Employee discounts on Sony products
  • Potential eligibility for bonus packages
Full Job Description
Sony Interactive Entertainment has an extraordinary opportunity in the Tools, Framework and Infrastructure team! We are looking for a motivated and creative individual to help build test tools, frameworks, and infrastructure, focused on delivering high quality system software which drives the PlayStation experience.

As a Software Engineer, you'll focus on building test frameworks and infrastructure, internal tools, and automating test workflows. You will collaborate closely with Quality Engineering and Software Engineering teams to build robust systems to ensure console software delivered to customers and game studios are of the highest quality.

Responsibilities
  • Design, build, and maintain test frameworks, tooling and infrastructure for teams which develop and test software for the Playstation console.
  • Integrate automated tests into CI/CD pipelines using Jenkins, GitHub Actions or similar tools.
  • Collaborate with Quality and Development teams to enable testing of both hardware and software components in isolation.
  • Construct telemetry systems and dashboard in order to make data-driven decisions about technical feature development.
  • Build tooling for AI-driven testing initiatives


Required Qualifications
  • Bachelor's degree in Computer science, Electrical Engineering, or equivalent
  • 2+ years experience in designing, developing and maintaining tools and applications in Python, C++, or Javascript with a focus on building testing tools, and test frameworks at scale. (C++, JS experience preferred)
  • Experience with test automation frameworks (e.g. Appium, Mocha.js, etc.)
  • Experience with mobile test automation on Android and/or iOS platforms.
  • Hands-on experience with CI/CD systems like Jenkins, GitHub Actions or similar tools.
  • Comfortable working in Linux and Windows-based development environments.
  • Strong communication skills and the ability to work cross-functionally with engineering and QA teams.
  • Hands-on experience applying AI/ML techniques in practical engineering contexts such as test case generation, flaky test detection, log analysis, or workflow automation.
  • Strong debugging skills.


Nice-to-Have Skills
  • Experience with test/build automation on PCs, consoles or other embedded systems
  • Familiarity with Node, React Native/Web, Kubernetes, REST APIs
  • Working knowledge Docker-based test environments.
  • Game industry background
  • Exposure to integrating or building tools powered by large language models


Tools and Technologies you will work with
  • Jenkins (CI/CD), GitHub Actions, ArgoCD
  • Python
  • JavaScript, React, Next.js
  • C, C++ or Rust
  • Git, GitHub
  • Device connectivity tools (e.g., ADB, Bluetooth analyzers)
  • Containerization technology such as Docker, buildpack and Kubernetes.


At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$137,300-$205,900 USD

About PlayStation

PlayStation is a video game brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony, with the first PlayStation console released in December 1994, followed by the PlayStation 2 in 2000, the PlayStation 3 in 2006, the PlayStation 4 in 2013, and the PlayStation 5 in 2020. PlayStation also has a strong online presence, with the PlayStation Network (PSN) which provides online gaming, streaming services, and access to the PlayStation Store. The PlayStation brand has become one of the most successful video game brands in history, with over 500 million consoles sold worldwide.
Learn more about PlayStation
Size
9,000 employees
Industry

Similar Jobs

More Jobs at PlayStation

More Consumer Technology Jobs

Find similar Software Engineer II jobs: