Sony Corporation

Senior UX/UI Design Lead

Sony Corporation$173K — $259K *
US-AnywhereRemote in United States
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of UX/UI design experience in games or live service
  • Strong portfolio showcasing previous UX/UI design work in games
  • Expertise in communication and collaboration across multi-disciplinary teams
  • Proficient in design tools like Figma, Sketch, or Adobe XD
  • Strong management and team-building skills
  • Deep understanding of game development pipelines and user-centered design principles
  • Experience with multiplayer genres and various platforms (PC, console)

Responsibilities

  • Establish and maintain the UX/UI development roadmap with input from the Game Director
  • Represent UX/UI in feature prioritization and goal creation discussions
  • Collaborate with the Art Director to define the visual direction of the user interface
  • Deliver wireframes, user flow diagrams, and prototypes to align UX/UI vision
  • Design with a focus on player needs through competitive analysis and playtesting
  • Establish UX standards and best practices across the studio
  • Manage and grow a healthy UX/UI team while promoting a collaborative culture

Benefits

  • Medical, dental, and vision plans
  • Matching 401(k) contributions
  • Paid time off and wellness programs
  • Employee discounts for Sony products
  • Eligibility for a bonus package
  • Flexibility for remote work arrangements
Full Job Description
As the Senior UX/UI Design Lead on teamLFG, you will drive the UX/UI of an Unannounced Project from pre-production and beyond. Through collaborating with Directors and other Leads, you will develop product and staffing strategies for the UX/UI discipline. Through research, prototyping and collaboration with other disciplines, you'll turn player experience goals into user experiences that support both player needs and product goals. Most importantly, you will work with a fun, dedicated, cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES
• Establish and maintain the UX/UI development roadmap, upholding the vision of the game by understanding its product and player needs, working with the Game Director
• Proactively represent UX/UI in discussions, feature prioritization, and goal creation, ensuring the UX/UI and player experiences effectively support aspects of the game such as core gameplay mechanics, social mechanics, monetization strategies, live events, and player progression systems
• Collaborate with the Art Director to capture the look and feel of the user interface, communicating the direction, feedback and thoughts to the UX/UI team
• Deliver functional wireframe specs, user flow diagrams, information architecture, interactive prototypes and more to drive alignment on UX/UI vision to cross-functional teammates
• Design from first principles, through deeply understanding the game genre, analyzing competitive references, actively participating in playtesting sessions, and collaborating with User Research to uncover player needs and motivations, and address usability concerns
• Establish and maintain robust UX standards and best practices across the studio in coordination with the UX/UI department, encompassed by UX/UI pillars, design systems, pipelines, and component libraries to enhance development efficiency, consistency, and quality
• Build and maintain a healthy UX/UI team through managing, staffing planning, hiring, and exdev management, embracing a "we" culture

REQUIRED SKILLS
• Experience leading or directly supporting leadership in an ongoing live service game
• Expert skills of clear written and verbal communication, such as Slack messages, presentations, wireframes, flows, prototypes, and design documentation
• Expert ability to articulate UX/UI design decisions and work effectively with cross-disciplinary teams (Game Design, Art, Engineering, Test, etc.)
• Expert ability to give constructive feedback, receive feedback, and determine next steps • Proficiency in design tools such as Figma, Sketch, Adobe XD, or similar
• Expert ability to create functional prototypes and accompanying technical documentation
• Strong management, strategy, planning, and team building experience
• Strong understanding of design and user-center principles
• Strong understanding of game development pipelines and technical constraints
• Experience bridging the gap between technical specs and player experiences
• Experience with multiplayer genres and across a variety of platforms (PC, console)

NICE-TO-HAVE SKILLS
• Experience with global gaming markets and the competitive gaming/esports landscape
• Familiarity with development using Unreal Engine

REQUIRED
• Strong portfolio showcasing previous UX/UI design work in games

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.

$173,000-$259,000 USD

About Sony Corporation

Sony Corporation is a multinational conglomerate that produces a wide range of products and services, including consumer electronics, gaming, entertainment, and financial services. The company was founded in 1946 and is headquartered in Tokyo, Japan. Sony has operations in over 190 countries and employs approximately 111,700 people worldwide. The company's mission is to inspire and fulfill people's curiosity and creativity through the power of technology, entertainment, and innovation.
Learn more about Sony Corporation
Size
111,700 employees
Market Cap
$96 billion
Industry
Net Income
$1,077.4 billion
Founded
1946
5 Year Trend
+5.5%
Revenue
$8,527.6 billion
NASDAQ

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