Project Art Director

Pipeworks Studios

$106K — $127K *
Media
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years in game development with recent titles as Art Lead or Director
  • Experience with shooter/action games preferred
  • Strong understanding of game art pipelines and production methods
  • Ability to manage remote and multi-studio teams effectively
  • Excellent communication and collaborative skills

Responsibilities

  • Own the art vision and quality from concept to completion
  • Develop and maintain an Art Direction Document for visual style
  • Direct concept artists to establish visual direction
  • Collaborate with Studio Art Director to organize project kickoffs
  • Ensure consistent application of art direction across all assets
  • Manage internal artists and coordinate with external partners
  • Contribute hands-on art support in multiple areas as needed
  • Estimate workloads and forecast schedules in collaboration with production

Benefits

  • Medical, Dental, and Vision coverage
  • 401K with employer match
  • Employer paid life insurance
  • Generous paid time off
  • 20 paid company holidays
  • Relocation assistance
  • Paid parental leave
  • Employee assistance program
  • Fitness club discounts
  • Sports team sponsorship
  • Annual company events
  • Project wrap parties
Full Job Description
Project Art Director

Department: Art

Employment Type: Fixed Term - Full Time

Location: Eugene, OR

Compensation: $106,000 - $127,000 / year

Description

Pipeworks Studios is seeking an experienced and collaborative Project Art Director to lead and
guide the visual development of an unannounced game project. The ideal candidate has
shipped shooter titles, recent AAA games, demonstrated experience leading teams, and a
strong grasp of both creative vision and production realities. This role bridges artistic direction,
team management, and cross-disciplinary collaboration-ensuring that the visual identity and
execution of each project meet both client expectations and studio standards.

This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.

Day To Day

Responsibilities• Own the overall art vision and quality for one project from concept to completion.
• Develop and maintain an Art Direction Document outlining visual style, tone, and
production rules for the project.
• Concept or direct concept artists to establish visual direction and stylistic cohesion.
• Collaborate with the Studio Art Director to organize and plan project kickoffs, aligning
goals and deliverables.
• Ensure consistent application of the project's art direction across all disciplines and
assets.
• Direct and manage internal artists as well as external partners and outsourced assets.
• Work within an existing IP or develop a new visual identity from scratch.
• Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.)
when needed.
• Push the overall art quality within project constraints, maintaining balance between
creative excellence and production realities.
• Collaborate with production to estimate workloads, identify dependencies, and forecast
schedules by soliciting input from the team.
• Coordinate with other disciplines to ensure the art vision aligns with gameplay, design,
and technical requirements.

Skills Knowledge and Expertise

Must Haves• Strong understanding of Unreal Engine (required); Unity proficiency is a strong plus
and/or internal engines.
• Understanding of Maya and/or 3ds Max.
• Ability to estimate and plan project art tasks in collaboration with production.
• Managing the Jira art tickets both for input and for progress.
• Excellent communication skills with the ability to collaborate across disciplines and
client-facing communication.
• Ability to handle stress constructively and resolve challenges through positive solutions.
• Strong ability to mentor and motivate artists, recognizing areas for training and growth.
• Strong passion for games and game art production.

Nice-To-Have Skills• Ability to concept and create inspirational art for project direction.
• Comfort creating marketing or social media assets as needed.

Education & Experience Requirements• 8+ years of experience in game development with several recent titles shipped in an Art
Lead or Art Director role. Shooter/action game experience a huge plus.
• Strong understanding of game art pipelines, production methods, and visual storytelling
as well as advanced processes for current AAA production.
• Previous experience managing or directing teams within a dispersed multi-studio
collaboration while maintaining the lead role.

What We Can Offer You

A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

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