Lead Software Engineer

Cosm

$180K — $200K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • BS degree in Computer Science or related field, or equivalent practical experience.
  • 6-8+ years of significant experience in a media-related software engineering role.
  • Proficiency in modern C++ programming is essential.
  • Experience with low latency encoding/decoding for 8K+ real-time video is preferred.
  • Familiarity with 3D real-time engines such as Unreal Engine, including plugin development and shader writing is a plus.
  • Strong organizational and collaborative skills required.

Responsibilities

  • Mentor junior developers to foster a learning environment.
  • Establish quality code standards, lead code reviews, and ensure architectural integrity.
  • Engage in high-level strategic discussions with engineering and executive leadership.
  • Monitor industry trends and new technologies for continuous improvement.
  • Identify innovative solutions and approaches, readiness to take strategic risks.
  • Adapt to team dynamics, working both independently and collaboratively to meet deadlines.

Benefits

  • Dynamic work environment with emphasis on collaboration and innovation.
  • Opportunity to mentor and develop less experienced engineers.
  • Engagement in high-level decision-making processes.
  • Access to the latest industry trends and technologies.
  • Encouragement toward automation and continuous testing in development processes.
Full Job Description
Summary:

We are looking for a talented Software Engineer to implement solutions to enhance the video and media capabilities of our CX Engine application and its integration with Unreal Engine. The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented, unafraid to get your hands dirty, and fluent in C++ and object-oriented concepts. We expect our engineers to be versatile, display leadership qualities, and enthusiastic when taking on new problems across the full-stack as we continue to push our technology forward.

Responsibilities:
  • Provide mentoring to less senior members of the development team.
  • Set forth quality code guidelines and standards, lead code reviews, and ensure solutions are aligned to pre-defined architectural specifications.
  • Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
  • Stay on top of industry trends and emerging technologies.
  • Proactively search for the best solutions and ideas in the marketplace, taking calculated risks and pushing the limits of what is possible.
  • Work independently and as part of a team, remaining flexible and agile to meet quick turnarounds and hard deadlines.


Experience:
  • BS degree in Computer Science or related field or equivalent practical experience.
  • 6-8+ years of significant experience as a software engineer in a media related field.
  • Significant experience in modern C++ required.
  • Experience with low latency hardware and software encoding/decoding for high quality (8K+) real-time video, or proven experience with real-time rendering, shading, lighting, and visual effects - ideally both.
  • Experience optimizing performance including memory management, CPU and GPU utilization to ensure smooth playback and efficient resource utilization.
  • Development experience with Microsoft Visual Studio and Git.
  • Driven to automate your processes, test continually, and document your work.
  • Must be highly organized, proactive, and collaborative.
  • Inform opinions on application design and library development while being willing to listen to differing opinions.
  • You're not afraid of an open, candid, and respectful work environment.
  • Experience with 3D realtime engines such as Unreal Engine is a plus - modifying engine source code, developing plugins in C++, writing shaders, and integrating with rendering pipelines such as DirectX.
  • Familiarity with nDisplay or other multi-node rendering systems is a plus.
  • Knowledge of broadcast (SMPTE) standards is a plus.
  • Knowledge of GStreamer / FFmpeg is a plus.
  • Knowledge of machine vision camera technology is a plus.
  • Passion for gaming, video live-streaming, sports, or eSports is a plus.


The annualized base salary range for this position in California is $180,000- $200,000. The base salary offered will factor in internal equity and may also vary depending on the candidate's geographic region, job-related knowledge, skills, and relevant experience, among other factors.

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