Hardware Engineer

Chipton Ross

$85K — $100K *
Aerospace & Defense
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of experience in flight simulation hardware development.
  • Proficient in mechanical design engineering principles and industry practices.
  • Familiarity with PLM tools for design approvals or non-conformance reports.
  • Experience generating detailed drawings and layouts using CREO for various components.
  • Understanding of hardware architecture and design of system interfaces.
  • Skilled in building BOMs and creating design documentation.
  • Demonstrated experience with Agile hardware engineering processes.

Responsibilities

  • Design and develop hardware for power and control systems within simulators.
  • Integrate new simulator hardware with building infrastructure, including HVAC and electrical systems.
  • Lead a team of Hardware Engineers to coordinate engineering and production efforts.
  • Generate innovative solutions to complex hardware problems throughout the design process.
  • Ensure compliance with program objectives and timelines during hardware development.

Benefits

  • Opportunity to work on a cutting-edge FAA Level D Full Flight Simulator project.
  • Involvement in a high-impact, high-visibility engineering role.
  • Gain experience in a highly collaborative, cross-functional environment.
  • Access to innovative design tools and technologies applicable to aviation hardware.
Full Job Description
Job Description
Job #219425

Chipton-Ross is seeking a Hardware Engineer for a contract opportunity in Orlando, FL.

BASIC QUALIFICATIONS (REQUIRED SKILLS/EXPERIENCE)

Experience in developing flight simulation hardware solutions on programs.

Active development of new mechanical design engineering principles and full demonstrated knowledge of industry practices and related disciplines

Issuing formal design checking approvals or non-conformance reports through the PLM tool.

Developing and generating CREO layouts and detailed drawings for ICDs, components, sub-assemblies, assemblies, and integration test articles

Developing and generating HW architectural layouts for system and lower level interfaces between systems and subsystems

Deriving Hardware and sub tier requirements from customer requirements

Building BOMs, creating parts, assemblies, and design documentation

Demonstrated ability to support cross-functional teams through major technical reviews throughout the acquisition lifecycle (SRR, PDR, CDR, TRR)

Experience applying Hardware Engineering processes in an Agile environment.

Experience with Windchill, Creo, Windchill and/or Catia, Zuken and Cameo.

Knowledge of Geometric Dimensioning and Tolerancing in accordance with ASME Y14.5 and demonstrated perform complex system-level tolerance analysis.

Knowledge of generating hardware architecture, high level interconnects, and deriving requirements from customer and system level flow downs.

Prior experience in the development, integration, and deployment of flight training systems.

Leveraged Agile tenets in the execution of the development of software intensive systems, inclusive of driving development of Systems Engineering, Software Engineering, Hardware, and Test Engineering work products.

Experience adapting hardware designs to existing climate control systems, ensuring temperature/humidity stability for avionics and motion platforms.

Experience interfacing with the facility's existing fire detection and suppression infrastructure

Product design experience in the context of modular open systems architectures (e.g. SOA).

Experience with Rotary and/or Fixed Wing Aircraft

Experience with full motion simulators.

POSITION RESPONSIBILITIES

The hired engineer will be a Hardware Engineering on a development team that delivers a FAA Level D Full Flight Simulator for our customer. Primary responsibilities include:
  • Complete hardware design and development activities for power and control systems, motion platform integration, visual display systems, avionics interfaces, and ancillary equipment.
  • Manage end to end integration of the new simulator hardware with the existing building infrastructure, including HVAC, electrical distribution, grounding, and fire and smoke monitoring systems.
  • Lead other Hardware Engineers that synchronizes engineering, procurement, production planning, manufacturing, and suppliers to ensure design is completed as scheduled. Develop innovative solutions to a range of complex problems that are consistent with the program objectives.


REQUIRED EDUCATION

Accredited Bachelor's degree in Mechanical Engineering, Electrical/Electronic Engineering, or related field.

WORK HOURS

4/10-1st Shift/Full-Time.

ADDITIONAL INFORMATION

  • Employment will be contingent on clearing a drug screen and background check. Both must clear prior to start date.
  • Candidates responding to this posting must currently possess the eligibility to work in the United States. No third parties please.


For more information, please apply or contact:

Kevin Suk 800.927.9318 x230
[email protected]

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