Gameplay Programmer

AdGlobe

$70K — $100K *
US-AnywhereRemote in Montreal, QC
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science or Computer Engineering (or equivalent)
  • 3+ years' C++ programming experience in the video game industry
  • Experience shipping significant titles in the game industry
  • Proficiency in C/C++ and Java
  • Console development experience required
  • Familiarity with Unreal Engine
  • Understanding of multi-platform development
  • Strong analytical and problem-solving skills

Responsibilities

  • Participate in game program design and architecture
  • Design, code and support gameplay systems
  • Assist with programming planning and scheduling
  • Collaborate with designers on game concepts and specifications
  • Analyze engine functionalities for project requirements
  • Implement new functions iteratively with team input
  • Document work to aid user understanding

Benefits

  • 4 weeks of vacation
  • 10 personal days
  • 80% of benefits covered by employer
  • Flexible work schedule
  • Creative freedom
Full Job Description
Job Description
  • Participate in program design & architecture, determining what required components and game systems to develop based on the game design.
  • Design, code and support the functions and game systems.
  • Assisting with the programming planning, setting work schedule, and determining deadlines.
  • Brainstorming game concepts, design elements, and specifications with the game design team.
  • Collaborate with the team to identify the constraints, establish the technical possibilities and developing the tools to make gameplay adjustments when necessary.
  • Analyze engine functionalities to assess if they meet project requirements. Finding solutions to meet game requirements.
  • Work iteratively and involve designers when implementing new functions.
  • Design, implement and perform validation procedures to test gameplay features and prototypes, seeking out and correcting the gameplay bugs identified by the production and quality control teams.
  • Document the work and enable users to understand how the new systems and gameplay functions.
  • Carry out all other related tasks.


Qualifications
• Bachelor of Computer Science or Computer Engineering or equivalent training or experience.
  • Minimum of 3+ years' C++ software programming experience, in the video game industry, or equivalent.
  • Game industry experience, must have shipped significant titles in the industry.
  • Solid proficiency in C/C++ language and Java.
  • Console development experience is a must.
  • Understanding of multi-platform development.
  • Knowledge of Unreal Engine.
  • Demonstrated knowledge of good software engineering practices.
  • Excellente communication and interpersonal skills.
  • Positive attitude and an ability to provide and receive constructive criticism.
  • Self-motivated, strong work ethic, able to work independently.
  • Certification in game design and development preferred.
  • Superb analytical and problem-solving skills.
  • Great organizational and time management skills.
  • Ability to contribute to innovation in game design.
  • Must be able to work in Canada


Additional Information

4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.

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