FX Houdini Artist

CoSA VFX

$100K — $120K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 4+ years of experience in visual effects for film, streaming, or high-end commercials.
  • Proven track record in creating effects like smoke, fire, and natural phenomena.
  • Strong knowledge of simulation techniques and procedural workflows.
  • Proficiency with renderers like Redshift or V-Ray.
  • Familiarity with production tracking tools like ShotGrid.
  • Ability to adapt to different art styles and learn new tools quickly.
  • Strong problem-solving skills and attention to detail.

Responsibilities

  • Collaborate with supervisors to produce FX aligned with creative vision.
  • Create diverse effects in Houdini, including fire and explosions.
  • Develop efficient, procedural FX setups for scalability.
  • Enhance existing setups, optimizing performance and rendering.
  • Ensure consistency with established art styles for projects.
  • Participate in critiques, offering solutions for quality enhancements.
  • Research reference material to guide creative look development.

Benefits

  • Fully remote work environment across North America.
  • Opportunities for collaboration with a diverse team of artists.
  • Participation in creative reviews and critiques to enhance skills.
  • Access to industry-standard tools and technology.
Full Job Description
CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio with locations across North America.

RESPONSIBILITIES:
• Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
• Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
• Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
• Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
• Maintain consistency with established art styles while adapting to the creative needs of individual projects
• Participate in reviews and critiques, providing solutions to enhance quality and efficiency
• Research and collect reference material to guide look development
• Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots

REQUIREMENTS:
• 4+ years of professional experience in film, streaming episodic, cinematics, or high-end commercials
• Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
• Strong understanding of simulation techniques, procedural workflows, and FX optimization
• Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
• Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
• Ability to adapt to various art styles and quickly learn new tools and pipelines
• Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines

PREFERRED SKILLS:
• Python and HOM scripting; VEX experience a plus
• Procedural shader creation and USD-based FX workflows
• X concept art skills for pitches and look development
• Compositing experience in Nuke

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