Electronic Arts Inc

Applied AI Researcher

Electronic Arts Inc$133K — $178K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • PhD or Master's in Computer Science, Machine Learning, AI, or related field.
  • 7+ years of advanced machine learning R&D experience translating research into products.
  • Strong publication record in leading AI conferences or journals.
  • Deep expertise in deep learning fundamentals and neural network architectures.
  • Proficient in Python and modern ML frameworks (PyTorch, JAX, TensorFlow).
  • Experience with large-scale ML models on distributed systems.

Responsibilities

  • Lead R&D of generative AI systems, focusing on diffusion and multimodal models.
  • Collaborate with stakeholders to align business needs with model requirements.
  • Design, train, fine-tune, and optimize AI models for content generation.
  • Develop parameter-efficient adaptation techniques like LoRA and prompt tuning.
  • Enhance internal LLM capabilities through diverse optimization methods.
  • Research and implement GNN architectures for complex data modeling.
  • Prototype innovative approaches based on emerging research findings.

Benefits

  • 3 weeks paid time off to start, plus 80 hours of sick time and 16 paid holidays per year.
  • 10 weeks paid parental leave for bonding with a newborn.
  • Comprehensive medical, dental, and vision insurance options.
  • Life and disability insurance provided.
  • 401(k) retirement plan available for regular full-time employees.
  • Potential bonus and equity eligibility for certain roles.
Full Job Description
Description & Requirements

About the Role

We are seeking a Senior AI/ML Research Scientist to advance the next generation of Generative AI capabilities across creative content generation and foundation models. This role will focus on developing, adapting, and optimizing state-of-the-art AI models, including diffusion models, LLMs, multimodal architectures, and Graph Neural Networks (GNNs).

You will drive research and development efforts and model architectures that enable scalable, high-quality content generation. The ideal candidate combines deep scientific expertise with hands-on experience building and training large-scale machine learning systems.

Working closely with cross-functional teams of engineers, product leaders, and domain experts, you will help define the organization's AI strategy and deliver breakthrough capabilities that leverage advances in GenAI and Deep Learning.

What You'll Do
  • Lead research and development of state-of-the-art generative AI systems, including diffusion models, latent diffusion architectures, and multimodal foundation models.
  • Collaborate with stakeholders to understand business needs and translate them into model requirements. Advise on what is possible and the impact that the models can drive.
  • Design, train, fine-tune, and optimize large-scale AI models for creative content generation.
  • Develop and apply parameter-efficient adaptation techniques, including LoRA, adapters, prompt tuning, and related methods for foundation model customization.
  • Advance internal LLM capabilities through model training, fine-tuning, evaluation, alignment, and optimization.
  • Research and implement Graph Neural Network (GNN) architectures to model complex relationships, knowledge graphs, recommendation systems, and structured data representations.
  • Evaluate emerging research and rapidly prototype innovative approaches from leading conferences and publications.
  • Collaborate with engineering teams to transition research innovations into scalable production systems.

Qualifications
Minimum Qualifications
  • PhD or Master's in Computer Science, Machine Learning, Artificial Intelligence, or a related quantitative field.
  • 7+ years of experience conducting advanced machine learning research and development with a track record of translating cutting-edge research into impactful products or platforms.
  • Strong publication record in leading AI conferences or journals (NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, ACL, EMNLP, KDD, AAAI, or equivalent).
  • Deep expertise in deep learning fundamentals, optimization, representation learning, and neural network architectures.
  • Strong programming skills in Python and experience with modern ML frameworks such as PyTorch, JAX, or TensorFlow.
  • Experience in training and evaluating large-scale machine learning models on distributed compute infrastructure and GPU-accelerated computing environments
Preferred Qualifications
  • Expertise in developing and training diffusion models, latent diffusion models, or related generative architectures.
  • Experience fine-tuning foundation models using LoRA, QLoRA, adapters, PEFT techniques, RLHF, DPO, or similar approaches.
  • Experience developing generative AI systems for image, video, audio, 3D, or other creative content domains.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* Washington (depending on location e.g. Seattle vs. Spokane) *$133,100 - $178,400 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

Similar Jobs

More Jobs at Electronic Arts Inc

More Consumer Technology Jobs

Find similar Applied AI Researcher jobs: